Projects per year
Personal profile
Personal profile
Dr Xiao Lu (aka Lucia) is Assistant Professor in the School of Cultural Technology at XJTLU Entrepreneur College. Lucia’s research and teaching focus, broadly speaking, lies in arts management and management for the cultural and creative industries. Along with her previous research in the music and theatre sectors, Lucia’s current research is focused on the digital transformation of cultural production and consumption with a particular interest in the online game industry. Since 2017, Lucia has worked as a lecturer for undergraduate and postgraduate students at Goldsmiths, Middlesex University, and UCA Business School for the Creative Industries. In addition to her academic career, Lucia has had the experience of working in a range of creative and cultural organisations in China and the UK, including China National Centre for the Performing Arts, Ogilvy Mather, Battersea Arts Centre, APAX Group, and Asia House Arts Learning. In 2022, she was an invited speaker to talk about noteworthy women in Chinese cinema for The China Project.
Research interests
Sociology of cultural production and consumption
Content innovation and digitalisation of culture
Technoculture and technopreneurship (esp. AI in cultural and creative sectors)
Arts education, arts marketing, audience development and digital engagement
National and local policy on creative and cultural industries
Teaching
MSc Cultural and Creative Industries
MSc Entrepreneurship and Innovation Creative Technology Pathway
BA Arts Technology and Entertainment with Contemporary Entrepreneurialism
Awards and honours
Goldsmiths PhD Student Bursary (£1,400)
Climate-KIC Sustainability and Entrepreneurship Summer School Scholarship (€6,000)
Full PhD Scholarship from China Scholarship Council
First Prize China National Scholarship (¥5,000)
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Education/Academic qualification
PhD in Creative and Cultural Entrepreneurship, Goldsmiths, University of London
Postgraduate Certificate (PGCert) in Creative Education, University for the Creative Arts
MA in Media and Advertising, University of Leicester
BA in Drama, Film, TV and Literature, National Academy of Chinese Theatre Arts
Person Types
- Staff
Fingerprint
Projects
- 3 Active
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Reviving the Past: Transforming 2D Heritage Treasures into 3D Marvels for Museum Exhibitions
1/01/24 → 1/01/25
Project: Internal Research Project
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Responsible Production and Anti-addiction Policies in China's Online Game Industry
1/01/23 → 31/12/24
Project: Internal Research Project
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Arts and Cultural Management: Sense and Sensibilities in the State of the Field
Lu, X., 13 Feb 2023, In: International Journal of Cultural Policy. 10.1080/10286632.2023.2177644.Research output: Contribution to journal › Review article › peer-review
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Digital games, virtual idols and market success: Genshin Impact and Yun Jin
Lu, X., 2023, In: SAGE Business Cases.Research output: Contribution to journal › Article › peer-review
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Hollywood Genre, Cultural Hybridity, and Musical Films in 1950s Hong Kong
Lu, X., 2023, In: ARTS.Research output: Contribution to journal › Article › peer-review
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Music Festivals and Edutainment in a Digital Age
Lu, X., 1 Jan 2023, Festivals and Edutainment. Taylor and Francis, p. 73-85 13 p.Research output: Chapter in Book or Report/Conference proceeding › Chapter › peer-review
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Activities
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Music Festivals, Edutainment, and Audience Engagement in a Digital World
Xiao Lu (Speaker)
17 Jul 2024Activity: Talk or presentation › Invited talk
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Digital Folk Costumes: Reinventing Traditional Chinese Textiles in Museum Exhibtions
Xiao Lu (Speaker) & Hengyan Liu (Speaker)
17 May 2024Activity: Talk or presentation › Presentation at conference/workshop/seminar
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Fantastic Narratives of Ecological Understandings
Francesca Brunetti (Organiser) & Xiao Lu (Organiser)
2024Activity: Participating in or organising an event › Organising an event e.g. a conference, workshop, …
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Cumulus Nantes 2025 (Event)
Xiao Lu (Reviewer)
2024Activity: Peer-review and editorial work of publications › Publication Peer-review
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Exploring the impact of Chinese cultural policies on game design practices in the online gaming industry
Xiao Lu (Speaker)
2024Activity: Talk or presentation › Presentation at conference/workshop/seminar