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Personal profile
Personal profile
Dr. Hai-Ning Liang is a Professor in the Department of Computing at Xi’an Jiaotong-Liverpool University (XJTLU). He was the Founding Head of Department (2019-2023). He is also the Deputy Director of the Suzhou Municipal Key Lab for Intelligent Virtual Engineering, the Suzhou Key Lab for Virtual Reality Technologies, and the XJTLU Virtual Engineering Center. Dr. Liang completed his PhD in computer science at the University of Western Ontario in Canada. His PhD studies were supported by a Postgraduate Research Scholarship from the Natural Sciences and Engineering Research Council of Canada. He is an award-winning academic and researcher. Some of his awards include the 2015 Backbone Scientific and Education Talent, the 2014-2015 XJTLU Outstanding Teacher Prize, the 2012-2013 XJTLU Most Innovative Teaching Practices Prize, and the Best Paper Award at IEEE VR20 (nomination).
Dr. Liang's main research interests fall in the broad area of human-computer interaction, focusing on virtual/augmented reality and gaming technologies. He has published more than 250 papers in top-rated conferences and journals.
You can find the most updated list of publications in his GoogleScholar profile: https://scholar.google.com/citations?hl=enuser=UJPH5ioAAAAJview_op=list_worksauthuser=1sortby=pubdate
He has organized numerous special issues at leading journals and workshops at top conferences. He also serves regularly on the organization committee of several top-ranked conferences.
***Recruiting PhD, MRes/MSc, and UG Students***
I am always looking to recruit motivated students. I have a good track record of publishing papers at top venues with my research students. Past students have gone on to pursue their PhD and master’s degrees at top universities. If you are interested in doing projects with me, please send me an email (haining.liang@xjtlu.edu.cn) with your background information and CV+transcripts.
Research interests
Human-Computer Interaction
Metaverse (Virtual/Augmented/Mixed Reality)
Games
Visualization Technologies
Experience
2021 - present, Professor, Xi'an Jiaotong-Liverpool University
2019 - 2023, (Founding) Head of Department, Xi'an Jiaotong-Liverpool University
2012 - 2021, Assistant Professor/Associate Professor/Senior Associate Professor, Xi'an Jiaotong-Liverpool University
Teaching
CPT310 - Principles of Computer Games Design
CPT408 - Game Design and Development
SAT006 - Foundations of Computer Science and Engineering
SAT001 - Explore Advanced Technology
CSE003 - Principles of Computer Programming
CSE002 - Professional Skills in Computer Science
Awards and honours
2024 IEEE VR Best Paper Award (Honorary Mention)
2022 ACM SIGGRAPH VRCAI Best Paper Award
2020 IEEE VR Best Paper Award (Nomination)
2020 Suzhou Outstanding Teaching Team
2019 XJTLU Research Development Award
2016 Suzhou Teaching Achievement Award (First Prize)
2016 XJTLU National Teaching Innovation Award (Runner Up Prize)
2015 SIP Backbone Scientific and Education Talent
2014-2015 XJTLU Outstanding Teaching Prize
Best Paper Award at IEEE CTI 2015
Merit (Best) Paper Award at IEEE TALE’13
2012-2013 XJTLU Most Innovative Teaching Practice Prize
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Releated documents
Education/Academic qualification
PhD in Computer Science, The University of Western Ontario
BA (Honors) in Computer Science and Economics, The University of Western Ontario
Person Types
- Staff
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Collaborations and top research areas from the last five years
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TDF: Exploration of the role of AI-based chatbots in supporting students' learning of programming and similar subjects
Liang, H. N., Kim, J., Pan, Y. & Purwanto, E.
1/09/23 → 28/02/25
Project: Internal Research Project
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Natural Interaction Techniques for Immersive Data Visualization
Yu, L., Liang, H. N., Li, Y. & Isenberg, T.
1/01/23 → 31/12/26
Project: Governmental Research Project
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Suzhou Municipal Key Lab for Intelligent Virtual Engineering
Yue, Y., Liang, H. N., Lim, E. G., Man, K. L., Ma, F., Wang, X., Guan, S., Wang, Q., Xiao, J., Ma, J., Meng, J., Zhang, C., Chen, M., Chen, B., Wang, W., Craig, P., Sun, J., Liu, G., Xia, J., Zhu, X., Yu, L., Zhang, J., Qi, J., Huang, M., Yang, R., Li, S., Dong, Y., Yang, X., Li, Y., Wang, J., Zhang, H., Wei, Z., Sun, Q., Elsheikh, A., Levers, A., Konev, B., Coenen, F., Atkinson, K., Gasieniec, L., Wong, P., Payne, T., Garcia-Fernandez, A. & Zhang, Y.
1/11/22 → 30/10/25
Project: Governmental Research Project
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AI Innovation Platform
Lim, E. G., Yue, Y., Man, K. L., Ma, F., Wang, Q., Xiao, J., Meng, J., Liang, H. N., Zhao, C., Ma, J., Jin, X., Wang, X., Yang, X., Chen, M., Guan, S., Xue, F., Zhang, C., Stefanidis, A., Sun, Q. & Xu, D.
1/09/22 → 30/08/24
Project: Governmental Research Project
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Parametric digital human modeling for digital healthcare
1/09/22 → 31/08/25
Project: Internal Research Project
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AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance
Wen, S., Ping, S., Wang, J., Liang, H. N., Xu, X. & Yan, Y., 11 May 2024.Research output: Contribution to conference › Paper › peer-review
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Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Guo, Z., Wang, H., Deng, H., Xu, W., Baghaei, N., Lo, C-H. & Liang, H. N., 16 Mar 2024, In: IEEE Transactions on Visualization and Computer Graphics. p. 1-11 11 p.Research output: Contribution to journal › Article › peer-review
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Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality
He, S., Yao, H., Jiang, L., Li, K., Xiang, N., Li, Y., Liang, H. N. & Yu, L., 11 May 2024.Research output: Contribution to conference › Paper › peer-review
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Design and Evaluation of Controller-based Raycasting Methods for Efficient Alphanumeric and Special Character Entry in Virtual Reality
Wan, T., Wei, Y., Shi, R., Shen, J., Kristensson, P. O., Atkinson, K. & Liang, H. N., 2024, (Accepted/In press) In: IEEE Transactions on Visualization and Computer Graphics. p. 1-11 11 p.Research output: Contribution to journal › Article › peer-review
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Designing an AR-Based Materials Library for Higher Education: Offering a Four-Know Learning Structure for Design and Engineering Students
Xu, Y., Huang, M., Sun, W., Yang, R., Imparato, M. & Liang, H. N., 2024, Immersive Learning Research Network - 9th International Conference, iLRN 2023, Revised Selected Papers. Bourguet, M-L., Krüger, J. M., Pedrosa, D., Dengel, A., Peña-Rios, A. & Richter, J. (eds.). Springer Science and Business Media Deutschland GmbH, p. 250-259 10 p. (Communications in Computer and Information Science; vol. 1904 CCIS).Research output: Chapter in Book or Report/Conference proceeding › Conference Proceeding › peer-review
Activities
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Re-defining Text Entry in Mixed Reality Systems
Hai Ning Liang (Speaker)
14 Sept 2024Activity: Talk or presentation › Invited talk
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Teleoperation of Unmanned Ground Vehicles in Virtual Reality: Utilising Depth-Based Vision Enhancement to Avoid Obstacles
Hai Ning Liang (Supervisor)
16 Dec 2023Activity: Supervision › Master Dissertation Supervision
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Developing Intelligent User-Optimized Interactions for Virtual and Augmented Reality Systems
Hai Ning Liang (Speaker)
16 Dec 2023Activity: Talk or presentation › Keynote Speech
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User-optimized, Intention-aware Interactions for VR/AR/MR Systems
Hai Ning Liang (Speaker)
19 Nov 2023Activity: Talk or presentation › Invited talk
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22nd 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023)
Nilufar Baghaei (Organiser), Hai Ning Liang (Organiser), Julie Henry (Organiser) & Richard Porter (Organiser)
20 Oct 2023Activity: Participating in or organising an event › Organising an event e.g. a conference, workshop, …