Sensors intelligent interaction based on game theory: An interactive matrix and algorithm design

Han Ping Tsen, Wesley Shu, Chiang Yu Cheng*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

Deploying multiple sensors in the field of AIoTs is inevitable for improving human life to be more intelligent. Unfortunately, most of prior studies pay their attentions merely on how a single sensor can operate properly in its application scenario but not on how multiple sensors can operate coordinately in the same scenario. The current study adopts the concept of Game Theory to propose a sensor interactive model and its respective algorithm design so that the sensors mounted in AIoTs can achieve communicational consensus.

Original languageEnglish
Title of host publicationProceedings of 2019 IEEE 3rd Advanced Information Management, Communicates, Electronic and Automation Control Conference, IMCEC 2019
EditorsBing Xu
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages379-384
Number of pages6
ISBN (Electronic)9781728105130
DOIs
Publication statusPublished - Oct 2019
Event3rd IEEE Advanced Information Management, Communicates, Electronic and Automation Control Conference, IMCEC 2019 - Chongqing, China
Duration: 11 Oct 201913 Oct 2019

Publication series

NameProceedings of 2019 IEEE 3rd Advanced Information Management, Communicates, Electronic and Automation Control Conference, IMCEC 2019

Conference

Conference3rd IEEE Advanced Information Management, Communicates, Electronic and Automation Control Conference, IMCEC 2019
Country/TerritoryChina
CityChongqing
Period11/10/1913/10/19

Keywords

  • AIoTs
  • Game Theory
  • Sensors
  • algorithm design

Fingerprint

Dive into the research topics of 'Sensors intelligent interaction based on game theory: An interactive matrix and algorithm design'. Together they form a unique fingerprint.

Cite this