TY - GEN
T1 - The Implementation of Movies and TV Plays Analysis System Combined with Knowledge Graph and Data Visualization
AU - Yang, Fan
AU - Yue, Yong
AU - Li, Gangmin
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - More and more movies and television plays have been produced in recent years, but a few have succeeded in the market. Therefore, the analysis and speculation of the success factors of movies and television plays are very important for the producers and investors. The existing analysis platform only analyzes the benefits generated by movies and television dramas in a certain period and lacks the ability of prediction and reasoning. To analyze the key factors affecting the success of movies and television dramas and provide a reference for producers and investors, we design and implement a movies and television plays analysis system combined with a knowledge graph and data visualization technology. First of all, we crawl the information of movies and television plays and user comments on the Douban website; Then, the entities and relationships are extracted by OpenUE toolkit, and Neo4j is used to construct and store the knowledge graph in movies and television plays. On this basis, we utilize the improved TransR algorithm for knowledge completion and reasoning. Finally, combined with the knowledge graph, we analyze the success factors of popular movies and TV plays and visualize the analysis results in various chart types.
AB - More and more movies and television plays have been produced in recent years, but a few have succeeded in the market. Therefore, the analysis and speculation of the success factors of movies and television plays are very important for the producers and investors. The existing analysis platform only analyzes the benefits generated by movies and television dramas in a certain period and lacks the ability of prediction and reasoning. To analyze the key factors affecting the success of movies and television dramas and provide a reference for producers and investors, we design and implement a movies and television plays analysis system combined with a knowledge graph and data visualization technology. First of all, we crawl the information of movies and television plays and user comments on the Douban website; Then, the entities and relationships are extracted by OpenUE toolkit, and Neo4j is used to construct and store the knowledge graph in movies and television plays. On this basis, we utilize the improved TransR algorithm for knowledge completion and reasoning. Finally, combined with the knowledge graph, we analyze the success factors of popular movies and TV plays and visualize the analysis results in various chart types.
KW - Data Visualization
KW - Knowledge Graph
KW - Knowledge Reasoning
KW - Movies and TV plays Analysis
UR - http://www.scopus.com/inward/record.url?scp=85137172486&partnerID=8YFLogxK
U2 - 10.1109/ICCEAI55464.2022.00094
DO - 10.1109/ICCEAI55464.2022.00094
M3 - Conference Proceeding
AN - SCOPUS:85137172486
T3 - Proceedings - 2022 International Conference on Computer Engineering and Artificial Intelligence, ICCEAI 2022
SP - 422
EP - 426
BT - Proceedings - 2022 International Conference on Computer Engineering and Artificial Intelligence, ICCEAI 2022
A2 - Lin, Pan
A2 - Yang, Yong
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 International Conference on Computer Engineering and Artificial Intelligence, ICCEAI 2022
Y2 - 22 July 2022 through 24 July 2022
ER -