Activities per year
Abstract
This study investigates the avatar-less embodiment experienced by viewers in cinematic virtual reality (CVR), with a focus on comparing grounded and aerial camera perspectives. We conducted an experiment using a between-subjects design with 63 participants across nine viewing scenarios in a virtual Hogwarts environment. The scenarios systematically manipulated camera height (Grounded or Aerial) and angle (High, Eye level, Low). Participants completed adapted questionnaires measuring embodiment and discomfort. Our analysis reveals pronounced effects of camera positioning on embodiment, with aerial heights eliciting higher embodiment than grounded positions across angles. Low aerial angles further enhanced embodied sensation. Interestingly, adding virtual grounding elements at aerial heights balanced increased stability with slightly reduced embodiment. These empirical findings provide insights to help CVR practitioners optimize default camera settings for crafting appropriately immersive, comfortable VR narrative experiences aligned to specific narrative goals.
Original language | English |
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Title of host publication | Cross-Cultural Design - 16th International Conference, CCD 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings |
Editors | Pei-Luen Patrick Rau |
Publisher | Springer Science and Business Media Deutschland GmbH |
Pages | 86-96 |
Number of pages | 11 |
ISBN (Print) | 9783031609121 |
DOIs | |
Publication status | Published - 2024 |
Event | 16th International Conference on Cross-Cultural Design, CCD 2024, held as part of the 26th HCI International Conference, HCII 2024 - Washington, United States Duration: 29 Jun 2024 → 4 Jul 2024 |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 14702 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 16th International Conference on Cross-Cultural Design, CCD 2024, held as part of the 26th HCI International Conference, HCII 2024 |
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Country/Territory | United States |
City | Washington |
Period | 29/06/24 → 4/07/24 |
Keywords
- Cinematic virtual reality
- Default camera
- Embodiment
Fingerprint
Dive into the research topics of 'Rethinking Defaults: Examining the Effects of Default Camera Height and Angle on Embodied Presence in Cinematic Virtual Reality'. Together they form a unique fingerprint.Activities
- 1 Presentation at conference/workshop/seminar
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HCI International 2024 in Washington DC, United Stated
Zhiyuan Yu (Speaker) & Cheng-Hung Lo (Speaker)
1 Jul 2024Activity: Talk or presentation › Presentation at conference/workshop/seminar