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Personal profile
Design Researcher | Creative Technologist | Academic Leader
Dr Cheng-Hung Lo is a design researcher, creative technologist, and academic leader whose work explores how emerging technologies reshape cultural experience, human perception, and embodied interaction. He currently serves as Head of the Department of Industrial Design at Xi’an Jiaotong-Liverpool University (XJTLU), where he leads strategic initiatives in immersive design, AI-driven creativity, and interdisciplinary research development.
With academic foundations spanning psychology, computer science, and design, Dr Lo bridges scientific inquiry with creative experimentation. His research sits at the intersection of virtual reality, human-computer interaction, and cultural heritage, employing both analytical and practice-based methods. He is particularly recognised for his work in cinematic VR, affective product design, and interactive storytelling, with publications in leading venues such as IEEE TVCG, ACM SIGGRAPH, and Presence, alongside exhibitions in international platforms including The Louvre’s International Heritage Fair.
As a practitioner-scholar, he has led award-winning projects such as Glacier, City as a Cultural Classroom, and Techno-Craftsmanship, which reimagine traditional narratives and craft practices through immersive media. His work frequently combines sensorial design with cultural interpretation, forging new approaches to design-led inquiry and engagement.
Dr Lo is also an experienced academic leader and mentor. He has developed and directed degree programmes across undergraduate and postgraduate levels, supervised doctoral research in immersive technologies and interaction design, and contributed actively to international dialogues through invited talks, exhibitions, and editorial responsibilities. He has served as guest editor for special issues on immersive storytelling and product experience engineering, and sits on programme committees for global design and technology conferences.
He is a professional member of the Design Research Society, ACM SIGGRAPH, and the VR/AR Association, and continues to promote cross-disciplinary and cross-cultural innovation within both academia and applied design practice.
Research interests
Virtual Reality: Cinematic Virtual Reality, Immersive Storytelling, Embodied Cognition
Game Studies: Game Control Mechanisms and Experience
Cultral Creative Design: Intangible Cultural Heritage, Gamified Cultrual Experience Design
Product Development: Virtual Prototyping, Affective Design, Product Ergonomics
Experience
Head, Department of Industrial Design, Xian Jiaotong-Liverpool University, 2023~present
Associate Dean for Learning and Teaching, School of Film and TV Arts, Xian Jiaotong-Liverpool Univeristy, 2021-2022
Programme Director, BA/BFA Digital Media Arts, School of Film and TV Arts, Xian Jiaotong-Liverpool Univeristy, 2019-2021
Senior Associate Professor, School of Film and TV Arts, Xian Jiaotong-Liverpool Univeristy, 2018-2022
Programme Director, MDes Industrial Design, Department of Industrial Design, Xian Jiaotong-Liverpool University, 2016-2018
Associate Professor, Department of Industrial Design, Xian Jiaotong-Liverpool University, 2015-2018
Assistant Professor, Chang Gung University, 2010-2015
Assistant Professor, Kainan University, 2009-2010
Postdoc Research Fellow, National Tsing Hua University (Taiwan), 2008-2009
Research Associate, University of Bristol, 2006-2007
Teaching
Current:
- User-Focused Research
- Final Year Projects
Taught - Undergraduate:
- Digital Media Arts: Major Projects
- Design for the Internet
- Creative Coding
- Introduction to Visual Communication
- Introduction to Digital Media Arts
- Service Design
- Concept Generation and Interaction
- Final Year Projects
Taught - Postgraduate:
- Framing Design Research
- Advanced Design Visuaisation and Communication
- Final Year Projects
Awards and honours
Outstanding Advisor, 2020 Suzhou-Taiwan Undergraduate Summer School of Media and Communication –, Suzhou, Jiangsu, China, Aug. 2020.
First Prize on Exhibition and Display Design, Nanjing Zijin Award, Nanjing, China. 2019.
Excellent Tutor, Nanjing Zijin Award, Nanjing, Jiangsu, China. 2019.
Excellent Scientific and Educational Talents, Dushu Lake Science and Education Innovation District. 2016.
Excellent Teacher, College of Management, Chang Gung University, Taiwan. 2013.
Third Prize, Xueyi Yao: “Combating the Pandemics through News Framework: A Study on the China’s Official Media Strategy to the Outbreaking Incidents in Public Health”, 2021 Outstanding Undergraduate Dissertation Award, Jiangsu Province, China, 2022. (Student project tutor)
Third Prize, Zixuan Guo: “An Evaluative Study on the Immersion of Game Narratives: Using 2D Scrolling Puzzle Games as an Example”, 2020 Outstanding Undergraduate Dissertation Award, Jiangsu Province, China, 2021. (Student project tutor)
Second Prize, “Seeking Teaism”, The Fifth International 3D Printing and Design Competition, Xian, Shanxi, China, Sept. 2020. (Student project tutor)
Outstanding Team Award, “AR Landmarks”, AR Creative Application Competition, co-held by Unity China –, Shanghai, China, Aug. 2020. (Student project tutor)
Excellent Design Award, “Dazzling Fans”, Nanjing Zijin Award of University Design Competition, Nanjing, China, 2019. (Student project tutor)
First Prize, “Planet Exploration/Mobile Game”, ILEAD Research-Led Learning Student Competition, XJTLU, 2017. (Student project tutor)
Gold Award/First Prize, “Phonimals”, Social/Non-Profit Design, Samsung Campus App Star, Samsung Taiwan, 2014. (Student project tutor)
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Related documents
Education/Academic qualification
PhD in Computer Science, University of Bristol, 2006
MSc in Computing and Information Systems, University of Ulster, 2001
BSc in Applied Psychology, Fu-Jen Catholic University, 1997
Person Types
- Staff
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Collaborations and top research areas from the last five years
Projects
- 9 Finished
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Multiscale analysis of loading capacity and reliability optimization design for Piezoelectric smart composite structures
Chen, M., Lo, C., Markert, B., Tate, D., 王翔, 张乐 & 张博群
1/01/19 → 31/12/21
Project: Governmental Research Project
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Design Consultation and Development on Virtual Reality Experience
1/09/18 → 30/04/24
Project: Collaborative Research Project
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An Investigation into the Mental Models of Users for Designing Interfaces in Virtual Reality Environments
1/06/18 → 31/10/21
Project: Internal Research Project
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Special Research Fund, Excellent Scientific and Educational Talents Award
1/09/16 → 31/08/19
Project: Governmental Research Project
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2024南京紫金奖 - 西交利物浦大学展区展陈设计
Lo, C-H., Xiang, Y. & Chen, Z., 7 Jun 2024Translated title of the contribution :2024 Nanjing Zijin Award - XJTLU Sector Research output: Practice-based research output › Exhibition/ Event/ Festival › Curated works: Physical Exhibition/ Event/ Festival
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Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Guo, Z., Wang, H., Deng, H., Xu, W., Baghaei, N., Lo, C-H. & Liang, H. N., 16 Mar 2024, In: IEEE Transactions on Visualization and Computer Graphics. 30, 5, p. 1-11 11 p.Research output: Contribution to journal › Article › peer-review
Open Access -
Engaging Children in Cultural Heritage Through Book Craft: An Interaction Design Approach
Xiang, Y. & Lo, C. H., 2024, Cross-Cultural Design - 16th International Conference, CCD 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings. Rau, P-L. P. (ed.). Springer Science and Business Media Deutschland GmbH, p. 128-144 17 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 14701 LNCS).Research output: Chapter in Book or Report/Conference proceeding › Conference Proceeding › peer-review
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Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screens
Guo, Z., Xu, W., Wang, H., Wan, T., Baghaei, N., Lo, C. H. & Liang, H. N., 2024, Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024. Eck, U., Sra, M., Stefanucci, J., Sugimoto, M., Tatzgern, M. & Williams, I. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 239-248 10 p. (Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024).Research output: Chapter in Book or Report/Conference proceeding › Conference Proceeding › peer-review
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Rethinking Defaults: Examining the Effects of Default Camera Height and Angle on Embodied Presence in Cinematic Virtual Reality
Yu, Z., Lo, C. H., Yang, G. & Liang, H. N., 2024, Cross-Cultural Design - 16th International Conference, CCD 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings. Rau, P-L. P. (ed.). Springer Science and Business Media Deutschland GmbH, p. 86-96 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 14702 LNCS).Research output: Chapter in Book or Report/Conference proceeding › Conference Proceeding › peer-review
Activities
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Journal of Educational Computing Research (Journal)
Cheng-Hung (Roger) Lo (Reviewer)
May 2025Activity: Peer-review and editorial work of publications › Publication Peer-review
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International Journal of Consumer Studies (Journal)
Cheng-Hung (Roger) Lo (Reviewer)
May 2025Activity: Peer-review and editorial work of publications › Publication Peer-review
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IEEE Transactions on Human-Machine Systems (Journal)
Cheng-Hung (Roger) Lo (Reviewer)
May 2025Activity: Peer-review and editorial work of publications › Publication Peer-review
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ACM Transactions on Accessible Computing (Journal)
Cheng-Hung (Roger) Lo (Reviewer)
May 2025Activity: Peer-review and editorial work of publications › Publication Peer-review
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Information Communication and Society (Journal)
Cheng-Hung (Roger) Lo (Reviewer)
Mar 2025Activity: Peer-review and editorial work of publications › Publication Peer-review