Competitive Pricing for Resource Trading in Sliced Mobile Networks: A Multi-Agent Reinforcement Learning Approach

Guolin Sun*, Gordon Owusu Boateng, Liyuan Luo, Huan Chen, Daniel Ayepah Mensah, Guisong Liu*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

8 Citations (Scopus)

Abstract

The emergence of network slicing as a flagship technology in 5G networks has not only enhanced network expansion and flexibility in resource management for service continuity, but also provided an avenue for establishing a viable market for resource sharing. To optimize the network's resource usage, stakeholders are encouraged to take pragmatic steps toward dynamic resource sharing. This paper designs a techno-economic model for the strategic interactions among multiple competing mobile virtual network operators (MVNOs) and their users in a trading marketplace. We formulate the dynamic pricing problem as a two-stage Stackelberg game, where the MVNOs are leaders, and the users are followers. In the first stage, the MVNOs compete to set their differentiated unit prices using a negotiation mechanism while considering system-level network load. Then, the users decide their purchasing volumes to match the prices of the MVNOs. We transform the game-based optimization problem into a stochastic Markov decision process (MDP) problem and propose a multi-agent deep Q-network (MADQN) method that obtains an optimal solution for the formulated game. Simulation results and analysis reveal that the proposed algorithm achieves convergence under the competitive pricing scheme (CPS) and independent pricing scheme (IPS) while enhancing MVNOs and users' utilities at acceptable levels.

Original languageEnglish
Pages (from-to)3830-3845
Number of pages16
JournalIEEE Transactions on Mobile Computing
Volume23
Issue number5
DOIs
Publication statusPublished - 1 May 2024
Externally publishedYes

Keywords

  • competitive pricing
  • MADQN
  • Network slicing
  • resource trading
  • Stackelberg game

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