TY - JOUR
T1 - Macroblock level bits allocation for depth maps in 3-d video coding
AU - Xiao, Jimin
AU - Tillo, Tammam
AU - Yuan, Hui
AU - Zhao, Yao
N1 - Funding Information:
Acknowledgments This work was supported by the National Natural Science Foundation of China (NO. 60972085, NO. 61210006, NO. 61201211), Xi’an Jiaotong-Liverpool University Research Development Fund (RDF-11-01-11), Ph.D. Programs Foundation of Ministry of Education of China (No. 20120131120032), and the Excellent Youth Scientist Award Foundation of Shandong Province (No. BS2012DX021).
Funding Information:
received the B.S degree from Fuzhou University in 1989 and the M.E degree from the Southeast University in 1992, both from the Radio Engineer- ing Department, and the PhD degree from the Institute of Information Science, Beijing Jiaotong University (BJTU) in 1996. He became an associate professor at BJTU in 1998 and became a professor in 2001. From 2001 to 2002, he worked as a senior research fellow in the Information and Communication Theory Group, Faculty of Information Technology and Systems, Delft University of Technology, Netherlands. He is now the director of the Institute of Information Science, Beijing Jiaotong University. His research interests include image ideo coding, fractals, digital watermarking, and content based image retrieval. Now he is leading several national research projects from 973 Program, 863 Program, the National Science Foundation of China. He was the recipient of the National Outstanding Young Investigator Award of China in 2010.
PY - 2014/1
Y1 - 2014/1
N2 - For 3-D videos, one commonly used representation method is texture videos plus depth maps for several selected viewpoints, whereas the other viewpoints are synthesized based on the available texture videos and depth maps with the depth-image-based rendering (DIBR) technique. As both the quality of the texture videos and depth maps will affect the quality of the synthesized views, bits allocation for the depth maps become indispensable. The existing bits allocation approaches are either inaccurate or requiring pre-encoding and analyzing in temporal dimension, making them unsuitable for the real-time applications. Motivated by the fact that different regions of the depth maps have different impacts on the synthesized image quality, a real-time macroblock level bits allocation approach is proposed, where different macroblocks of the depth maps are encoded with different quantization parameters and coding modes. As the bits allocation granularity is fine, the R-D performance of the proposed approach outperforms other bits allocation approaches significantly, while no additional pre-encoding delay is caused. Specifically, it can save more than 10 % overall bit rate comparing with Morvan's full search approach, while maintaining the same synthesized view quality.
AB - For 3-D videos, one commonly used representation method is texture videos plus depth maps for several selected viewpoints, whereas the other viewpoints are synthesized based on the available texture videos and depth maps with the depth-image-based rendering (DIBR) technique. As both the quality of the texture videos and depth maps will affect the quality of the synthesized views, bits allocation for the depth maps become indispensable. The existing bits allocation approaches are either inaccurate or requiring pre-encoding and analyzing in temporal dimension, making them unsuitable for the real-time applications. Motivated by the fact that different regions of the depth maps have different impacts on the synthesized image quality, a real-time macroblock level bits allocation approach is proposed, where different macroblocks of the depth maps are encoded with different quantization parameters and coding modes. As the bits allocation granularity is fine, the R-D performance of the proposed approach outperforms other bits allocation approaches significantly, while no additional pre-encoding delay is caused. Specifically, it can save more than 10 % overall bit rate comparing with Morvan's full search approach, while maintaining the same synthesized view quality.
KW - 3-D video coding
KW - Bits allocation
KW - Macroblock level
KW - R-D optimization
KW - Real-time
UR - http://www.scopus.com/inward/record.url?scp=84892439737&partnerID=8YFLogxK
U2 - 10.1007/s11265-013-0743-5
DO - 10.1007/s11265-013-0743-5
M3 - Article
AN - SCOPUS:84892439737
SN - 1939-8018
VL - 74
SP - 127
EP - 135
JO - Journal of Signal Processing Systems
JF - Journal of Signal Processing Systems
IS - 1
ER -