Designing Stick-Based Extended Reality Controllers: A Participatory Approach

Yaying Zhang*, Rongkai Shi, Hai Ning Liang*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

This work explores the design of stick-shaped tangible user interfaces (TUI) for Extended Reality (XR). While sticks are widely used in everyday objects, their applications as a TUI in XR have not been systematically studied. We conducted a participatory design session with twelve experts in XR and HCI to investigate the affordances of stick-based objects and how to utilize them in XR. As a result, we present a taxonomy of stick-based objects' affordances and propose three types of stick-based XR controllers and their dynamic variations. The paper discusses design considerations for selecting the appropriate stick-based form in XR TUI design.

Original languageEnglish
Title of host publicationCHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems
PublisherAssociation for Computing Machinery
ISBN (Electronic)9798400703317
DOIs
Publication statusPublished - 11 May 2024
Event2024 CHI Conference on Human Factors in Computing Sytems, CHI EA 2024 - Hybrid, Honolulu, United States
Duration: 11 May 202416 May 2024

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2024 CHI Conference on Human Factors in Computing Sytems, CHI EA 2024
Country/TerritoryUnited States
CityHybrid, Honolulu
Period11/05/2416/05/24

Keywords

  • Device Form Factor
  • Extended Reality
  • Handheld Device
  • Stick Shape
  • Tangible User Interface
  • Taxonomy

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