An exploration of interaction styles in mobile devices for navigating 3D environments

Hai Ning Liang*, James Trenchard, Myron Semegen, Pourang Irani

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

7 Citations (Scopus)

Abstract

Large displays are becoming more ubiquitous, but often only present passive information to passerby (e.g., about the 3D layouts and maps of buildings). To improve users' experience, museums and similar places could have a system where users would be able to interactively navigate maps of these public, large buildings to browse quickly what is available and plan their trips so that they are efficient and more enjoyable. Personal touch-based mobile devices can be used effectively as input devices, allowing for opportunistic and serendipitous user interaction. In this paper, we explore the coupling of mobile devices to large displays. We present three interaction styles that enable users to navigate in 3D environments and describe the result of a usability study with the three styles. The results of our study indicate that users prefer a combination of two styles, one supporting discrete, precise motions and the other fluid, continuous movements.

Original languageEnglish
Title of host publicationAPCHI'12 - Proceedings of the 2012 Asia Pacific Conference on Computer-Human Interaction
PublisherAssociation for Computing Machinery
Pages309-313
Number of pages5
ISBN (Print)9781450314961
DOIs
Publication statusPublished - 2012
Event10th Asia-Pacific Conference on Computer-Human Interaction, APCHI 2012 - Matsue-city, Shimane, Japan
Duration: 28 Aug 201231 Aug 2012

Publication series

NameAPCHI'12 - Proceedings of the 2012 Asia Pacific Conference on Computer-Human Interaction

Conference

Conference10th Asia-Pacific Conference on Computer-Human Interaction, APCHI 2012
Country/TerritoryJapan
CityMatsue-city, Shimane
Period28/08/1231/08/12

Keywords

  • 3D navigation
  • Interaction techniques
  • Large displays
  • Mobile devices
  • Virtual environments

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