Project Details
Fund Amount (RMB)
50,000
Description
Despite calls to rejuvenate entrepreneurial education by making it more contextual, experiential, and practical, research gap remains in understanding how to foster entrepreneurial mindsets in large interdisciplinary classrooms and how a gamified experiential learning journey using simulation software impacts the development of such mindsets among engineering and technology students. This project aims to offer practical guidance to XJTLU Entrepreneur College (Taicang) on implementing student-centered learning and gamification in ENT modules. The project prioritizes value over assessment and focuses on the student experience rather than instructor subjectivity, potentially offering pedagogical insights for global entrepreneurial education.
Status | Active |
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Effective start/end date | 8/02/24 → … |
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