Social Sciences
Students
100%
Artificial Intelligence
50%
English for Academic Purposes
48%
Chinese
40%
Language Instruction
34%
English Language
33%
China
30%
Learning
28%
Artificial Intelligence
26%
Postgraduates
26%
Teachers
23%
Effectiveness
21%
Languages
21%
English
20%
Undergraduates
20%
China
20%
Speaking
16%
COVID-19
16%
Professional Development
16%
Education
15%
Technology
15%
University Students
15%
English as a Foreign Language
15%
UK
15%
Project
15%
Teaching Practice
14%
Learner
14%
Electronic Learning
14%
Perspective
14%
English-Medium Instruction
13%
Classrooms
13%
Sustainable Development Goals
13%
Academic Success
13%
Perception
12%
COVID 19 Epidemic
12%
Research
10%
Analysis
10%
Academic Teaching Personnel
9%
Case Studies
9%
Student Learning
8%
Investigation
8%
Economic and Social Development
8%
Learner Autonomy
8%
Comparative Study
8%
Academic Writing
8%
Language Development
8%
Transformation
8%
Understanding
7%
Problem
7%
Project-Based Learning
7%
Learning Experiences
7%
Process
7%
Discussion
7%
Online Teaching
7%
Student Participation
7%
Research Results
7%
Construction
6%
Vocabularies
6%
Acceptance
6%
Virtual Reality
6%
Group Discussions
6%
Interaction
6%
Willingness to Communicate
6%
Social Participation
6%
Metadiscourse
6%
Writing in English
6%
Management
6%
Adaptation
6%
Commentary
6%
Learning
6%
Identity Construction
6%
Translanguaging
6%
Architects
6%
Project
6%
Augmented Reality
6%
Activity Learning
6%
South Korea
6%
Boundaries
6%
Activity
6%
Teaching Material
6%
Instructional Practice
6%
Hypermedia
6%
Gamification
6%
Intercultural Communication
6%
Online Discussion
6%
Virtual Learning Environment
6%
Automatic Translation
6%
Learning Performance
6%
Cooperatives
6%
State
6%
Digital Literacy
6%
SPSS Statistics
6%
Qualitative Method
6%
Class Size
6%
Correlation Coefficient
6%
Orientation Courses
6%
Assessment for Learning
6%
Research Approach
6%
Interdisciplinarity
6%
Evidence-Based
6%
Computer Science
Design
25%
Education
22%
Virtual Reality
20%
Models
17%
Learning Experiences
17%
Classes
16%
Higher Education
15%
Teaching and Learning
15%
Gamification
13%
Augmented Reality
13%
Generative Artificial Intelligence
13%
Student Engagement
11%
Student Perception
8%
Questionnaire
8%
Artificial Intelligence
8%
Evaluation
8%
Case Study
8%
Artificial Intelligence
7%
User
7%
Communication
7%
Virtual Reality Technology
7%
Virtual Environments
6%
Accuracy
6%
Chat
6%
Mobile Learning
6%
Influencing Factor
6%
Final Interview
6%
Learning Systems
6%
Multi-User Virtual Environment
6%
Verbal Language
6%
Transformations
6%
Language Teaching
6%
Group Discussion
6%
Facilitator
6%
Qualitative Data
6%
Quantitative Data
6%
Model Management
6%
Identity Construction
6%
Architects
6%
Gamification
6%
Guidance Document
6%
Electronic Learning
6%
Offline Teaching
6%
Argumentation
6%
Deep Understanding
6%
Essential Aspect
6%
Postgraduate Student
6%
Survey Respondent
6%
Human Computer Interaction
6%
Educational Resource
5%
Focus Group Participant
5%
Recommended Practice
5%
Critical Thinking Skill
5%
Relationships
5%
Structural Equation
5%
Speaking Skill
5%
Arts and Humanities
Under-graduate
21%
Artificial Intelligence
20%
Universities
18%
Speech Production
14%
Instructors
14%
English for Academic Purposes
13%
Artificial Intelligence
11%
Language
9%
Language Proficiency
9%
Context
9%
Engagement
8%
Challenges
8%
Corpus
8%
Virtual
8%
Educators
8%
Classroom
7%
Online
7%
Liverpool
7%
language courses
6%
Chunk
6%
Mobile
6%
Ingroup
6%
Writing
6%
Repertoire
6%
Contextual
6%
Group Discussion
6%
Bi-lingual students
6%
Architecture
6%
Reality
6%
Experiential Learning
6%
Frontier
6%
English language teaching
6%
Teaching Process
6%
Prompts
6%
Digital
6%
Kingdom
6%
Limitations
6%
EFL learners
6%
Cooperative
6%
English medium instruction
6%
Post-modernity
6%
Framing
6%
Critical Discourse Analysis
6%
Inclusivity
6%
Non-native English-speaking teachers
6%
Tutor
6%
Action Research
6%
Faculty
6%
Historic
6%
Generative
6%
Blessing
6%
English
6%