@inproceedings{83bbac5b9f514f439b7fa749a7022cc5,
title = "Virtual Reality Music Instrument Playing Game for Upper Limb Rehabilitation Training",
abstract = "The motor function of the upper limb is typically impaired in stroke patients; as a result, rehabilitation exercise is crucial to regaining muscular control. While encouraging patients to continue with long-term exercise using standard rehabilitation training methods may be difficult. To deal with this dilemma, virtual reality (VR) games are introduced to motivate patients to take part in therapy. Meanwhile, music therapy has been proven to be extremely beneficial in the early phases of stroke recovery. These activities inspire us to include musical instrument play like xylophone and drums, in the design of VR games. By striking the xylophone's highlighted keys or the flying notes aimed at the drums, the impaired upper limb functions can be strengthened. Early user evaluations demonstrate that the developed games are straightforward to use and appeal to patients' desire for more exercise.",
keywords = "music, rehabilitation, stroke, upper limb, virtual reality",
author = "Muxiao Sun and Qinglei Bu and Ying Hou and Xiaowen Ju and Limin Yu and Lim, {Eng Gee} and Jie Sun",
note = "Publisher Copyright: {\textcopyright} 2023 ACM.; 25th International Conference on Multimodal Interaction, ICMI 2023 Companion ; Conference date: 09-10-2023 Through 13-10-2023",
year = "2023",
month = oct,
day = "9",
doi = "10.1145/3610661.3617159",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
pages = "96--100",
booktitle = "ICMI 2023 Companion - Companion Publication of the 25th International Conference on Multimodal Interaction",
}