Virtual Reality Music Instrument Playing Game for Upper Limb Rehabilitation Training

Muxiao Sun, Qinglei Bu*, Ying Hou, Xiaowen Ju, Limin Yu, Eng Gee Lim, Jie Sun*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

2 Citations (Scopus)

Abstract

The motor function of the upper limb is typically impaired in stroke patients; as a result, rehabilitation exercise is crucial to regaining muscular control. While encouraging patients to continue with long-term exercise using standard rehabilitation training methods may be difficult. To deal with this dilemma, virtual reality (VR) games are introduced to motivate patients to take part in therapy. Meanwhile, music therapy has been proven to be extremely beneficial in the early phases of stroke recovery. These activities inspire us to include musical instrument play like xylophone and drums, in the design of VR games. By striking the xylophone's highlighted keys or the flying notes aimed at the drums, the impaired upper limb functions can be strengthened. Early user evaluations demonstrate that the developed games are straightforward to use and appeal to patients' desire for more exercise.

Original languageEnglish
Title of host publicationICMI 2023 Companion - Companion Publication of the 25th International Conference on Multimodal Interaction
PublisherAssociation for Computing Machinery
Pages96-100
Number of pages5
ISBN (Electronic)9798400703218
DOIs
Publication statusPublished - 9 Oct 2023
Event25th International Conference on Multimodal Interaction, ICMI 2023 Companion - Paris, France
Duration: 9 Oct 202313 Oct 2023

Publication series

NameACM International Conference Proceeding Series

Conference

Conference25th International Conference on Multimodal Interaction, ICMI 2023 Companion
Country/TerritoryFrance
CityParis
Period9/10/2313/10/23

Keywords

  • music
  • rehabilitation
  • stroke
  • upper limb
  • virtual reality

Fingerprint

Dive into the research topics of 'Virtual Reality Music Instrument Playing Game for Upper Limb Rehabilitation Training'. Together they form a unique fingerprint.

Cite this