User-Defined Gesture Interactions for VR Museums: An Elicitation Study

Qianru Liu, Yue Li*, Bingqing Chen, Huiyue Wu, Hai Ning Liang

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

Recognizing the potential of freehand gestures for interacting with virtual objects in virtual environments, our research introduces a user-defined freehand gesture set of typical referents in virtual reality (VR), focusing on a specific scenario: VR museums. We conducted a comprehensive elicitation study with two experiments to define and refine the gesture set. Meanwhile, we demonstrated an enhanced real-time Wizard of Oz approach that facilitated users' understanding of referents in VR and their gesture design. Our findings revealed significant improvements in gesture consistency and user agreement through two experiments, with an average agreement score of firstchoice and second-choice advancing from 0.211 and 0.160 to 0.412 and 0.284, respectively. By offering a consistent user-centered gesture set, this work contributes to guiding museum curators toward creating more immersive user experiences in VR museums. The gestures can also be extended to other VR applications that necessitate travel, selection and manipulation, and system control tasks.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024
EditorsUlrich Eck, Misha Sra, Jeanine Stefanucci, Maki Sugimoto, Markus Tatzgern, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages633-642
Number of pages10
ISBN (Electronic)9798331516475
DOIs
Publication statusPublished - 2024
Event23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 - Seattle, United States
Duration: 21 Oct 202425 Oct 2024

Publication series

NameProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024

Conference

Conference23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024
Country/TerritoryUnited States
CitySeattle
Period21/10/2425/10/24

Keywords

  • Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Virtual reality
  • Humancentered computing-Human computer interaction (HCI)-HCI design and evaluation methods-User studies

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