The Application of Eye Tracking on User Experience in Virtual Reality

Chuanzhi Su, Mengjie Huang, Jingjing Zhang, Rui Yang

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

The field of human-computer interaction in virtual reality (VR) has been extensively researched in recent years. In addition to the traditional interaction with the head-mounted displays and handles of VR devices, eye-based (i.e., gaze) interaction is also a possible research direction. Most of the eye-based interactions in VR that have been demonstrated to be possible so far use eye movement for object selection, but there is very little research into eye movement as a separate interaction method. This study aims to explore the feasibility and user experience of applying eye-Tracking technology as an interaction method in virtual worlds. This study investigates interaction methods by applying eye-Tracking interaction in VR and combining eye interaction with hand interaction. In addition, eye tracking was used to collect all eye-related data generated by the participants during the experiment. The results of the study show that eye-Tracking interaction is rated as the most favorable and the most controlled interaction method, but the feasibility of hand-eye interaction is still to be investigated and debated. This study demonstrates that the use of eye-movement interaction as the primary interaction method is a novel direction and a useful input method.

Original languageEnglish
Title of host publication2023 IEEE 2nd International Conference on Cognitive Aspects of Virtual Reality, CVR 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350338638
DOIs
Publication statusPublished - 2023
Event2nd IEEE International Conference on Cognitive Aspects of Virtual Reality, CVR 2023 - Veszprem, Hungary
Duration: 26 Oct 202327 Oct 2023

Publication series

Name2023 IEEE 2nd International Conference on Cognitive Aspects of Virtual Reality, CVR 2023

Conference

Conference2nd IEEE International Conference on Cognitive Aspects of Virtual Reality, CVR 2023
Country/TerritoryHungary
CityVeszprem
Period26/10/2327/10/23

Keywords

  • eye tracking
  • human-computer interaction
  • sense of agency
  • sense of presence
  • usability
  • Virtual reality

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