TY - GEN
T1 - RoboSense
AU - Moorman, Andrew
AU - Liu, Jingyang
AU - Sabin, Jenny E.
N1 - Publisher Copyright:
© 2016 CURRAN-CONFERENCE. All rights reserved.
PY - 2016
Y1 - 2016
N2 - While nonlinear concepts are widely applied in analysis and generative design in architecture, they have not yet convincingly translated into the material realm of fabrication and construction. As the gap between digital design model, shop drawing, and fabricated result contnues to diminish, we seek to learn from fabrication models and natural systems that do not separate code, geometry, patern, material compliance, communication, and form, but rather operate within dynamic loops of feedback, reciprocity, and generative fabrication. Three distnct, but connected problems: 1) Robotc ink drawing; 2) Robotc wine pouring and object detection; and 3) Dynamically Adjusted Extrusion; were addressed to develop a toolkit including software, custom digital design tools, and hardware for robotc fabrication and user interaction in cyber-physical contexts. Our primary aim is to simplify and consolidate the multple platorms necessary to construct feedback networks for robotc fabrication into a central and intuitive programming environment for both the advanced to novice user. Our experimentation in prototyping feedback networks for use with robotcs in design practce suggests that the application of this knowledge often follows a remarkably consistent profile. By exploiting these redundancies, we developed a support toolkit of data structures and routnes that provide simple integrated software for the user-friendly programming of commonly used roles and functionalites in dynamic robotc fabrication, thus promoting a methodology of feedback-oriented design processes.
AB - While nonlinear concepts are widely applied in analysis and generative design in architecture, they have not yet convincingly translated into the material realm of fabrication and construction. As the gap between digital design model, shop drawing, and fabricated result contnues to diminish, we seek to learn from fabrication models and natural systems that do not separate code, geometry, patern, material compliance, communication, and form, but rather operate within dynamic loops of feedback, reciprocity, and generative fabrication. Three distnct, but connected problems: 1) Robotc ink drawing; 2) Robotc wine pouring and object detection; and 3) Dynamically Adjusted Extrusion; were addressed to develop a toolkit including software, custom digital design tools, and hardware for robotc fabrication and user interaction in cyber-physical contexts. Our primary aim is to simplify and consolidate the multple platorms necessary to construct feedback networks for robotc fabrication into a central and intuitive programming environment for both the advanced to novice user. Our experimentation in prototyping feedback networks for use with robotcs in design practce suggests that the application of this knowledge often follows a remarkably consistent profile. By exploiting these redundancies, we developed a support toolkit of data structures and routnes that provide simple integrated software for the user-friendly programming of commonly used roles and functionalites in dynamic robotc fabrication, thus promoting a methodology of feedback-oriented design processes.
UR - http://www.scopus.com/inward/record.url?scp=85048249052&partnerID=8YFLogxK
M3 - Conference Proceeding
AN - SCOPUS:85048249052
T3 - ACADIA 2016: Posthuman Frontiers: Data, Designers, and Cognitive Machines - Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture
SP - 174
EP - 183
BT - ACADIA 2016
A2 - Thun, Geoffrey
A2 - Velikov, Kathy
A2 - del Campo, Matias
A2 - Ahlquist, Sean
PB - ACADIA
T2 - 36th Annual Conference of the Association for Computer Aided Design in Architecture - Posthuman Frontiers: Data, Designers, and Cognitive Machines, ACADIA 2016
Y2 - 27 October 2016 through 29 October 2016
ER -