Retrieving lost space with tangible augmented reality

Irene Rui Chen, Marc Aurel Schnabel*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

7 Citations (Scopus)

Abstract

Tangible Augmented Reality can be an innovative way for designers to understand the spatial conception. Due to the high integration of tactile and vision, this realm allows users to gain a better understanding how to retrieve 'lost space' in an urban context. By using a variety of visualisation methods, such as wireframe and transparencies, hidden or other ways unperceivable (lost) space is made available. With the aid of Tangible Augmented Reality designers are subsequently able to evaluate the design context and its solution more holistically. This paper argues that the retrieval of lost space enhances the design communication.

Original languageEnglish
Title of host publicationBetween Man and Machine - Integration, Intuition, Intelligence
Subtitle of host publication14th Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA)
EditorsTeng-Wen Chang, Sheng-Nik Chien, Erik Champion, Shang-Chia Chiou
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages135-142
Number of pages8
ISBN (Print)9789860180800
Publication statusPublished - 22 May 2009
Event14th Conference on Computer-Aided Architectural Design Research in Asia: Between Man and Machine - Integration, Intuition, Intelligence, 2009 TAIWAN CAADRIA - Douliou, Yunlin, Taiwan, Province of China
Duration: 22 Apr 200924 Apr 2009

Publication series

Name2009 TAIWAN CAADRIA: Between Man and Machine - Integration, Intuition, Intelligence - Proceedings of the 14th Conference on Computer-Aided Architectural Design Research in Asia

Conference

Conference14th Conference on Computer-Aided Architectural Design Research in Asia: Between Man and Machine - Integration, Intuition, Intelligence, 2009 TAIWAN CAADRIA
Country/TerritoryTaiwan, Province of China
CityDouliou, Yunlin
Period22/04/0924/04/09

Keywords

  • Augmented reality
  • Tangible augmented reality
  • Tangible user interface

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