TY - GEN
T1 - Procrastination on Social Networks
T2 - 6th International Conference on Behavioral, Economic and Socio-Cultural Computing, BESC 2019
AU - Alblwi, Abdulaziz
AU - Stefanidis, Angelos
AU - Phalp, Keith
AU - Ali, Raian
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/10
Y1 - 2019/10
N2 - Procrastination refers to a voluntary delay of a needed or committed task that might hurt productivity and wellbeing requirements such as self-acceptance, personal growth and positive relations with others. People might procrastinate due to a lack of motivation towards performing a task or a mismatch between the task and their skills. Social Networks Sites (SNS) are designed to provide users with the opportunity to socialise and feel relatedness despite being physically separated. SNSs design is typically equipped with a rich set of persuasive tools to encourage more social interaction. Such tools can entice procrastination when users have low self-regulation ability, and seek avoidance and mood modification. As a first step in designing persuasive features which would help people control their procrastination, there is a need to understand how existing SNS features persuade procrastination in the first place. In this paper, we conduct a multi-stage qualitative study to explore the occurrence of procrastination and the prominent features of SNS design that trigger and facilitate it. We use focus groups to explore SNS procrastination, and then get a more ecologically valid, detailed and in-context data via a ten days' diary study followed by clarification interviews. The findings shed light on prominent types of procrastination and features in SNS design that can persuade and increase, in certain contexts, the chance for procrastination.
AB - Procrastination refers to a voluntary delay of a needed or committed task that might hurt productivity and wellbeing requirements such as self-acceptance, personal growth and positive relations with others. People might procrastinate due to a lack of motivation towards performing a task or a mismatch between the task and their skills. Social Networks Sites (SNS) are designed to provide users with the opportunity to socialise and feel relatedness despite being physically separated. SNSs design is typically equipped with a rich set of persuasive tools to encourage more social interaction. Such tools can entice procrastination when users have low self-regulation ability, and seek avoidance and mood modification. As a first step in designing persuasive features which would help people control their procrastination, there is a need to understand how existing SNS features persuade procrastination in the first place. In this paper, we conduct a multi-stage qualitative study to explore the occurrence of procrastination and the prominent features of SNS design that trigger and facilitate it. We use focus groups to explore SNS procrastination, and then get a more ecologically valid, detailed and in-context data via a ten days' diary study followed by clarification interviews. The findings shed light on prominent types of procrastination and features in SNS design that can persuade and increase, in certain contexts, the chance for procrastination.
KW - Procrastination
KW - Social Networking design
UR - http://www.scopus.com/inward/record.url?scp=85079076450&partnerID=8YFLogxK
U2 - 10.1109/BESC48373.2019.8963036
DO - 10.1109/BESC48373.2019.8963036
M3 - Conference Proceeding
AN - SCOPUS:85079076450
T3 - BESC 2019 - 6th International Conference on Behavioral, Economic and Socio-Cultural Computing, Proceedings
BT - BESC 2019 - 6th International Conference on Behavioral, Economic and Socio-Cultural Computing, Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 28 October 2019 through 30 October 2019
ER -