LeanOn: Simulating Balance Vehicle Locomotion in Virtual Reality

Ziyue Zhao, Yue Li*, Hai Ning Liang

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

4 Citations (Scopus)

Abstract

Locomotion plays a critical role in user experience in Virtual Reality (VR). This work presents a novel locomotion device, LeanOn, which aims to enhance immersion and feedback experience in VR. Inspired by balance vehicles, LeanOn is a leaning-based locomotion device that allows users to control their location by tilting a board on two balance wheels, with rotation enabled by two buttons near users' feet. To create a more realistic riding experience, LeanOn is equipped with a terrain vibration system that generates varying levels of vibration based on the roughness of the terrain. We conducted a within-subjects experiment $(\mathrm{N}=24)$ and compared the use of LeanOn and joystick steering in four aspects: cybersickness, spatial presence, feedback experience, and task performance. Participants used LeanOn with and without the vibration system to investigate the necessity of tactile feedback. The results showed that LeanOn significantly improved users' feedback experience, including autotelic, expressivity, harmony, and immersion, and maintained similar levels of cybersickness and spatial presence, compared to joystick steering. Our work contributes to the field of VR locomotion by validating a leaning-based steering prototype and showing its positive effect on improving users' feedback experience in VR. We also showed that tactile feedback in locomotion is necessary to further enhance immersion in VR.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
EditorsGerd Bruder, Anne-Helene Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages415-424
Number of pages10
ISBN (Electronic)9798350328387
DOIs
Publication statusPublished - 4 Dec 2023
Event22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 - Sydney, Australia
Duration: 16 Oct 202320 Oct 2023

Publication series

NameProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023

Conference

Conference22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
Country/TerritoryAustralia
CitySydney
Period16/10/2320/10/23

Keywords

  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction paradigms
  • Virtual reality

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