Is VR Always a Better Choice? Investigating the Effects of Game Modes and Role-Playing on Fire Escape Simulation Training

Zelin Jiang, Shuhao Zhang, Yue Li*, Ka Lok Man, Yong Yue, Jeremy Smith

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

In this paper, we present a multi-user fire escape simulation training system that involves an actionist in Virtual Reality (VR) and a strategist using a desktop. We implemented two game modes (collaboration and competition) and conducted a comparative study to investigate how user experiences and learning outcomes vary between the two game modes, and between the two roles in the gameplay. The learning outcomes using the simulation training were compared against a baseline condition, where participants learned the fire escape knowledge by reading paper instructions. Our results revealed that users reported higher perceived usability and lower workload in the collaboration mode than in the competition mode. In addition, actionists (VR users) reported greater performance but also greater mental workload than strategists (desktop users). In terms of learning outcomes, strategists showed greater improvement than actionists. However, the improvement in learning outcomes did not vary significantly from the baseline condition. We discussed the effects of game modes and role-playing on user experience and learning outcomes and the implications for future interactive educational systems.

Original languageEnglish
Title of host publication2024 10th International Conference on Virtual Reality, ICVR 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages338-346
Number of pages9
ISBN (Electronic)9798350364231
DOIs
Publication statusPublished - 2024
Event10th International Conference on Virtual Reality, ICVR 2024 - Bournemouth, United Kingdom
Duration: 24 Jul 202426 Jul 2024

Publication series

Name2024 10th International Conference on Virtual Reality, ICVR 2024

Conference

Conference10th International Conference on Virtual Reality, ICVR 2024
Country/TerritoryUnited Kingdom
CityBournemouth
Period24/07/2426/07/24

Keywords

  • gameplay
  • human-computer interaction
  • role-playing
  • virtual reality

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