TY - GEN
T1 - Interactive Rehabilitation Carpet for Children with Cerebral Palsy
AU - An, Yijia
AU - Bu, Qinglei
AU - Sun, Jie
AU - Lim, Eng Gee
AU - Kong, Lijun
AU - Chen, Zhiqin
AU - Devaraj, Roshan
N1 - Funding Information:
This work was fnancially supported by Xi’an Jiaotong-Liverpool University’s Teaching Development Fund under Grant TDF20/21-R22-144.
Publisher Copyright:
© 2023 Owner/Author.
PY - 2023/2/26
Y1 - 2023/2/26
N2 - Children with cerebral palsy (CP) can experience complex gait deviations and need to go through intensive lower extremity rehabilitation exercises to develop and enhance their motor control in daily living. However, most of them cannot persist in the regular repetitive exercise sessions using hospital-based equipment. To provide a playful and attractive rehabilitation environment, an interactive carpet with interchangeable covers and varied step lengths is introduced to motivate children for lower extremity training. The vibrant colours, engaging games, visual and audio feedback are designed to increase the carpet-human interaction. This carpet can support gait exercise with five types of step lengths, which improves its accessibility and usability for children with CP.
AB - Children with cerebral palsy (CP) can experience complex gait deviations and need to go through intensive lower extremity rehabilitation exercises to develop and enhance their motor control in daily living. However, most of them cannot persist in the regular repetitive exercise sessions using hospital-based equipment. To provide a playful and attractive rehabilitation environment, an interactive carpet with interchangeable covers and varied step lengths is introduced to motivate children for lower extremity training. The vibrant colours, engaging games, visual and audio feedback are designed to increase the carpet-human interaction. This carpet can support gait exercise with five types of step lengths, which improves its accessibility and usability for children with CP.
KW - Cerebral palsy rehabilitation
KW - lower extremity training
UR - http://www.scopus.com/inward/record.url?scp=85149280816&partnerID=8YFLogxK
U2 - 10.1145/3569009.3573110
DO - 10.1145/3569009.3573110
M3 - Conference Proceeding
AN - SCOPUS:85149280816
T3 - ACM International Conference Proceeding Series
BT - TEI 2023 - Proceedings of the 17th International Conference on Tangible, Embedded, and Embodied Interaction
PB - Association for Computing Machinery
T2 - 17th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2023
Y2 - 26 February 2023 through 1 March 2023
ER -