Inhabiting 'Prosperous Suzhou' through Smart VR

Qiaoliang Xu, Andre Brown, Tane Moleta, Marc Aurel Schnabel*, Maria Rogers

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

3 Citations (Scopus)

Abstract

The research investigates digital landscape heritage. It focuses on the application of Virtual Reality (VR) in a game engine. The aim is to aid the understanding and interpretation of ancient principles relating to sensitive and appropriate interaction of the built form and its associated landscape. The principles have at their root harmony of human inhabitation, the built forms and the landscape they are surrounded. This understanding can lead to re-application within a contemporary context, and the VR environment has the potential to augment and enrich it. For the first time ever, the research has reinterpreted a classical depiction of Suzhou, in an 18th-century handscroll painting, into a three-dimensional immersive virtual environment. It proposes that VR can be a way to experience and increase understanding of heritage landscapes; in our case one that now only exists in an ancient idealised painting. The reinterpretation aims to enhance the users' experience and understanding of the Tangible and Intangible Cultural Heritage. The spatialised scene is augmented through the integration of other historical information, such as poems and travel notes, to embed intangible aspects into the gardens and landscapes.

Original languageEnglish
Title of host publicationRE
Subtitle of host publicationAnthropocene, Design in the Age of Humans - Proceedings of the 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
EditorsDominik Holzer, Walaiporn Nakapan, Anastasia Globa, Immanuel Koh
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages173-182
Number of pages10
ISBN (Electronic)9789887891741
Publication statusPublished - 5 Aug 2020
Externally publishedYes
Event25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020 - Bangkok, Thailand
Duration: 5 Aug 20206 Aug 2020

Publication series

NameRE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
Volume2

Conference

Conference25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
Country/TerritoryThailand
CityBangkok
Period5/08/206/08/20

Keywords

  • Cultural landscape
  • Digital heritage
  • Immersive environments
  • Painting reinterpretation
  • Virtual reality

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