Impact of Physical Tool Designs on User Embodiment of Tools in Virtual Reality

Jingjing Zhang, Chuanzhi Su, Mengjie Huang*, Liwen Liang, Rui Yang

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

2 Citations (Scopus)

Abstract

Virtual reality (VR) users typically interact with the virtual world in two main ways: through the hand-held controller or body motion tracking. With the development of tracker technique, it is a promising direction for designers and developers to enrich the interaction by adding more possibilities to physical tool designs combined with the tracker in VR. The virtual representation of the tool can be varied in VR applications, but the real-time haptic interaction that physical tools provide is usually limited. Little is known about users' embodied perception of the tool in VR, and research has not yet determined how different physical tool designs affect users' sense of tool embodiment. This research explores the effect of physical tools on tool embodiment in VR. Six physical tools with different hand grasping gestures were designed and applied in the experiment of the user study. The findings reveal that one physical tool significantly differed from the virtual representation was rated the lowest self-reported tool embodiment and negative feedback from users. This study offers the design recommendation for physical tools with trackers for VR applications and expands existing research on tool embodiment.

Original languageEnglish
Title of host publication2023 9th International Conference on Virtual Reality, ICVR 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages233-238
Number of pages6
ISBN (Electronic)9798350345810
DOIs
Publication statusPublished - 2023
Event9th International Conference on Virtual Reality, ICVR 2023 - Xianyang, China
Duration: 12 May 202314 May 2023

Publication series

Name2023 9th International Conference on Virtual Reality, ICVR 2023

Conference

Conference9th International Conference on Virtual Reality, ICVR 2023
Country/TerritoryChina
CityXianyang
Period12/05/2314/05/23

Keywords

  • agency
  • body ownership
  • embodiment
  • self-location
  • tool embodiment
  • user perception
  • virtual reality

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