TY - JOUR
T1 - Hybrid touch/tangible spatial 3d data selection
AU - Besançon, Lonni
AU - Sereno, Mickael
AU - Yu, Lingyun
AU - Ammi, Mehdi
AU - Isenberg, Tobias
N1 - Publisher Copyright:
© 2019 The Eurographis Assoiation and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd.
PY - 2019
Y1 - 2019
N2 - We discuss spatial selection techniques for three-dimensional datasets. Such 3D spatial selection is fundamental to exploratory data analysis. While 2D selection is efficient for datasets with explicit shapes and structures, it is less efficient for data without such properties. We first propose a new taxonomy of 3D selection techniques, focusing on the amount of control the user has to define the selection volume. We then describe the 3D spatial selection technique Tangible Brush, which gives manual control over the final selection volume. It combines 2D touch with 6-DOF 3D tangible input to allow users to perform 3D selections in volumetric data. We use touch input to draw a 2D lasso, extruding it to a 3D selection volume based on the motion of a tangible, spatially-aware tablet. We describe our approach and present its quantitative and qualitative comparison to state-of-the-art structure-dependent selection. Our results show that, in addition to being dataset-independent, Tangible Brush is more accurate than existing dataset-dependent techniques, thus providing a trade-off between precision and effort.
AB - We discuss spatial selection techniques for three-dimensional datasets. Such 3D spatial selection is fundamental to exploratory data analysis. While 2D selection is efficient for datasets with explicit shapes and structures, it is less efficient for data without such properties. We first propose a new taxonomy of 3D selection techniques, focusing on the amount of control the user has to define the selection volume. We then describe the 3D spatial selection technique Tangible Brush, which gives manual control over the final selection volume. It combines 2D touch with 6-DOF 3D tangible input to allow users to perform 3D selections in volumetric data. We use touch input to draw a 2D lasso, extruding it to a 3D selection volume based on the motion of a tangible, spatially-aware tablet. We describe our approach and present its quantitative and qualitative comparison to state-of-the-art structure-dependent selection. Our results show that, in addition to being dataset-independent, Tangible Brush is more accurate than existing dataset-dependent techniques, thus providing a trade-off between precision and effort.
UR - http://www.scopus.com/inward/record.url?scp=85070109907&partnerID=8YFLogxK
U2 - 10.1111/cgf.13710
DO - 10.1111/cgf.13710
M3 - Article
AN - SCOPUS:85070109907
SN - 0167-7055
VL - 38
SP - 552
EP - 567
JO - Computer Graphics Forum
JF - Computer Graphics Forum
IS - 3
ER -