How Virtual Walking Task Difficulty Design Influences on Task Performance and User Experience

Yufei Zheng, Mengjie Huang*, Liu Wang, Jingyi Zhao, Chuanxin Zhai, Rui Yang

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

7 Citations (Scopus)

Abstract

In recent years, virtual reality (VR) has emerged as a novel paradigm for immersive applications for rehabilitation purposes. When designing a virtual rehabilitation application, difficulty customization and motivation improvement are two major concerns and are essential for ensuring a desirable rehabilitation outcome. It is significant to explore the impact of task difficulty on user experiences in virtual rehabilitation. This paper proposes a VR rehabilitation system for walking tasks with difficulty customization based on performance judgment (loose, standard, strict, and adaptive modes). In addition, this paper investigates the influence of walking task difficulties on users' task performance and user experience with sense of agency and emotion as two indexes, through an experimental study of users' subjective feelings and objective measured data. The results show that the task difficulties designed in this study have a noticeable influence on task performance and user experience. The proposed system and experimental study can provide a strong empirical basis for building a more effective and user-centered VR rehabilitation training system.

Original languageEnglish
Title of host publication2022 8th International Conference on Virtual Reality, ICVR 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages155-162
Number of pages8
ISBN (Electronic)9781665479110
DOIs
Publication statusPublished - 2022
Event8th International Conference on Virtual Reality, ICVR 2022 - Nanjing, China
Duration: 26 May 202228 May 2022

Publication series

NameInternational Conference on Virtual Rehabilitation, ICVR
Volume2022-May
ISSN (Electronic)2331-9569

Conference

Conference8th International Conference on Virtual Reality, ICVR 2022
Country/TerritoryChina
CityNanjing
Period26/05/2228/05/22

Keywords

  • emotion
  • rehabilitation
  • sense of agency
  • task difjiculty
  • virtual reality

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