Fusing conflicts within digital heritage through the ambivalence of gaming: Research through design for a digital heritage project

Serdar Aydin, Marc Aurel Schnabel*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

9 Citations (Scopus)

Abstract

Digital Heritage is amphibian by spanning between unrealreal (digital) and real-real (actual) environments. Or its amphiboly derives from a fact that relies not on contrasting realities but a hub from which an oscillation occurs between the real and the actual. Inferring to Baudrillard's criticism of contemporary art, this paper presents these disparities and ambivalent conditions found in digital heritage by examining a full-dome media-art application called Look-Up. Touching upon the authenticity issue in cultural heritage, a design research project, Augmenting Kashgar, is then introduced on the basis of the claim that a design manner can fuse conflicts within Digital Heritage. Developed within the special context of Kashgar, China's westernmost city, the methodology of the project that follows a Research through Design (RtD) approach is provided. Making use of the architectural features of Kashgar, designing a digital game as a counter- strategy to existing cultural heritage programmes is discussed with references to Baudrillard's perspective on video games and gamers.

Original languageEnglish
Title of host publicationCAADRIA 2015 - 20th International Conference on Computer-Aided Architectural Design Research in Asia
Subtitle of host publicationEmerging Experiences in the Past, Present and Future of Digital Architecture
EditorsMarc Aurel Schnabel, Christiane M. Herr, Sawako Kaijima, Mi Jeong Kim, Dominik Holzer, Yasushi Ikeda
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages839-848
Number of pages10
ISBN (Electronic)9789881902665
Publication statusPublished - 20 May 2015
Externally publishedYes
Event20th International Conference on Computer-Aided Architectural Design Research in Asia: Emerging Experiences in the Past, Present and Future of Digital Architecture, CAADRIA 2015 - Daegu, Korea, Republic of
Duration: 20 May 201523 May 2015

Publication series

NameCAADRIA 2015 - 20th International Conference on Computer-Aided Architectural Design Research in Asia: Emerging Experiences in the Past, Present and Future of Digital Architecture

Conference

Conference20th International Conference on Computer-Aided Architectural Design Research in Asia: Emerging Experiences in the Past, Present and Future of Digital Architecture, CAADRIA 2015
Country/TerritoryKorea, Republic of
CityDaegu
Period20/05/1523/05/15

Keywords

  • Augmenting kashgar project
  • Baudriallard
  • Digital heritage
  • Game design
  • Research through design

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