TY - GEN
T1 - Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments
AU - Lu, Feiyu
AU - Yu, Difeng
AU - Liang, Hai Ning
AU - Chen, Wenjun
AU - Papangelis, Konstantinos
AU - Ali, Nazlena Mohamad
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/7/2
Y1 - 2018/7/2
N2 - Interactive visualizations are external cognitive artifacts aimed at supporting users' exploratory and sense-making activities. In recent years, there has been an explosion of commercial virtual reality (VR) head-mounted displays (HMD). These VR devices are meant to offer high levels of engagement and improve users' analytical exploration of the displayed content. However, given their rapid market introduction, the possible influences and usefulness that VR could bring in terms of supporting users' exploration with interactive visualizations remain largely underexplored. We attempt to fill this gap and provide results of an empirical study of an interactive visualization tool that we have developed for a VR HMD system. This tool is aimed at facilitating exploratory and analytical reasoning activities with 3D shapes and their transformational processes. Overall, the results show that the tool is supportive of users' exploratory and analytical activities based on the significant improvement in their post-experiment test scores (when compared to their pre-experiment ones) and their engagement level measured via a user engagement questionnaire and participants' comments. The results shed a positive light on the use of visualizations in VR environments and can inform the design of these tools of domains beyond 3D transformational geometry.
AB - Interactive visualizations are external cognitive artifacts aimed at supporting users' exploratory and sense-making activities. In recent years, there has been an explosion of commercial virtual reality (VR) head-mounted displays (HMD). These VR devices are meant to offer high levels of engagement and improve users' analytical exploration of the displayed content. However, given their rapid market introduction, the possible influences and usefulness that VR could bring in terms of supporting users' exploration with interactive visualizations remain largely underexplored. We attempt to fill this gap and provide results of an empirical study of an interactive visualization tool that we have developed for a VR HMD system. This tool is aimed at facilitating exploratory and analytical reasoning activities with 3D shapes and their transformational processes. Overall, the results show that the tool is supportive of users' exploratory and analytical activities based on the significant improvement in their post-experiment test scores (when compared to their pre-experiment ones) and their engagement level measured via a user engagement questionnaire and participants' comments. The results shed a positive light on the use of visualizations in VR environments and can inform the design of these tools of domains beyond 3D transformational geometry.
KW - Artificial, augmented, and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces
KW - H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems
KW - Interaction Styles
UR - http://www.scopus.com/inward/record.url?scp=85061842653&partnerID=8YFLogxK
U2 - 10.1109/ISMAR.2018.00050
DO - 10.1109/ISMAR.2018.00050
M3 - Conference Proceeding
AN - SCOPUS:85061842653
T3 - Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018
SP - 143
EP - 152
BT - Proceedings of the 2018 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018
A2 - Chu, David
A2 - Gabbard, Joseph L.
A2 - Grubert, Jens
A2 - Regenbrecht, Holger
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 17th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2018
Y2 - 16 October 2018 through 20 October 2018
ER -