TY - GEN
T1 - Digital Design Ecology
T2 - 36th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2018
AU - Rogers, Jessie
AU - Schnabel, Marc Aurel
N1 - Publisher Copyright:
© 2018, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.
PY - 2018/9/19
Y1 - 2018/9/19
N2 - This paper evaluates, along with expert assessment, the novel, evolving and creative instruments employed for a digital design process. Applications within this paper derive outputs which are attention-grabbing. These include Agent Simulations, Artistic Image Processing, Realistic Site Geometry, Projected 3D Space Sketching, Immersive 3D Space Sketching, Rhinoceros3D, Grasshopper3D, Fuzor, and Immersive Virtual Reality Presentation. The expert evaluations conclude that all design instruments and methodologies implemented within the digital design ecology work together well for educational purposes. Within the professional practice, however, the various tools could be implemented seamlessly; whereas some of them would not suit the industry from a time-cost perspective. Throughout this paper reason and insight becomes explained and is clear as to why various applications should be selected within various modes of operandi for design processes.
AB - This paper evaluates, along with expert assessment, the novel, evolving and creative instruments employed for a digital design process. Applications within this paper derive outputs which are attention-grabbing. These include Agent Simulations, Artistic Image Processing, Realistic Site Geometry, Projected 3D Space Sketching, Immersive 3D Space Sketching, Rhinoceros3D, Grasshopper3D, Fuzor, and Immersive Virtual Reality Presentation. The expert evaluations conclude that all design instruments and methodologies implemented within the digital design ecology work together well for educational purposes. Within the professional practice, however, the various tools could be implemented seamlessly; whereas some of them would not suit the industry from a time-cost perspective. Throughout this paper reason and insight becomes explained and is clear as to why various applications should be selected within various modes of operandi for design processes.
KW - Agent Simulation
KW - Digital Design
KW - Image Processing
KW - Methodology Ecology
KW - Photogrammetry
KW - Virtual Reality
UR - http://www.scopus.com/inward/record.url?scp=85068207614&partnerID=8YFLogxK
M3 - Conference Proceeding
AN - SCOPUS:85068207614
SN - 9789491207150
VL - 1
T3 - Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
SP - 459
EP - 468
BT - Computing for a better tomorrow
A2 - Kepczynska-Walczak, Anetta
A2 - Bialkowski, Sebastian
PB - Education and research in Computer Aided Architectural Design in Europe
CY - Lodz
Y2 - 19 September 2018 through 21 September 2018
ER -