Digital and Tangible sensation: An Augmented Reality urban design studio

Hartmut Seichter, Marc Aurel Schnabel*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

23 Citations (Scopus)

Abstract

Traditionally urban design is perceived, communicated and created using physical and digital media. However, these realms are handled as separate entities, which hinder collaboration, understanding and communication. Collaborative Augmented Reality (AR) systems can integrate these tasks into one media type and allow a different conversation with complex issues. Human Computer Interfaces and Tangible User Interfaces play a key role in AR. They allow an engagement with both the real and virtual component of an urban design project. This paper describes an urban design studio that employs AR as a medium of collaboration, the theoretical framework of sense of presence, the understanding and the quality of the resulting design.

Original languageEnglish
Title of host publicationNew Frontiers
Subtitle of host publication10th International Conference of the Association for Computer-Aided Architectural Design Research in Asia 2005 (CAADRIA)
EditorsDave Bharat, Ning Gu, Hyoung-June Park, Andrew Li
PublisherThe Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
Pages193-202
Number of pages10
ISBN (Print) 89-7141-648-3
Publication statusPublished - 28 Apr 2005
Event10th International Conference of the Association for Computer-Aided Architectural Design Research in Asia 2005, CAADRIA 2005 - New Delhi, India
Duration: 28 Apr 200528 Apr 2005

Conference

Conference10th International Conference of the Association for Computer-Aided Architectural Design Research in Asia 2005, CAADRIA 2005
Country/TerritoryIndia
CityNew Delhi
Period28/04/0528/04/05

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