TY - JOUR
T1 - Design of interactions for handheld augmented reality devices usingwearable smart textiles
T2 - Findings from a user elicitation study
AU - Nanjappan, Vijayakumar
AU - Shi, Rongkai
AU - Liang, Hai Ning
AU - Xiao, Haoru
AU - Lau, Kim King Tong
AU - Hasan, Khalad
N1 - Funding Information:
Funding: This research was funded by Xi’an Jiaotong-Liverpool University (XJTLU) Key Program Special Fund (#KSF-A-03) and XJTLU Research Development Fund (#RDF-13-02-19).
Publisher Copyright:
© 2019 by the authors.
PY - 2019/8/1
Y1 - 2019/8/1
N2 - Advanced developments in handheld devices' interactive 3D graphics capabilities, processing power, and cloud computing have provided great potential for handheld augmented reality (HAR) applications, which allow users to access digital information anytime, anywhere. Nevertheless, existing interaction methods are still confined to the touch display, device camera, and built-in sensors of these handheld devices, which suffer from obtrusive interactions with AR content. Wearable fabric-based interfaces promote subtle, natural, and eyes-free interactions which are needed when performing interactions in dynamic environments. Prior studies explored the possibilities of using fabric-based wearable interfaces for head-mounted AR display (HMD) devices. The interface metaphors of HMD AR devices are inadequate for handheld AR devices as a typical HAR application require users to use only one hand to perform interactions. In this paper, we aim to investigate the use of a fabric-based wearable device as an alternative interface option for performing interactions with HAR applications. We elicited user-preferred gestures which are socially acceptable and comfortable to use for HAR devices. We also derived an interaction vocabulary of the wrist and thumb-to-index touch gestures, and present broader design guidelines for fabric-based wearable interfaces for handheld augmented reality applications.
AB - Advanced developments in handheld devices' interactive 3D graphics capabilities, processing power, and cloud computing have provided great potential for handheld augmented reality (HAR) applications, which allow users to access digital information anytime, anywhere. Nevertheless, existing interaction methods are still confined to the touch display, device camera, and built-in sensors of these handheld devices, which suffer from obtrusive interactions with AR content. Wearable fabric-based interfaces promote subtle, natural, and eyes-free interactions which are needed when performing interactions in dynamic environments. Prior studies explored the possibilities of using fabric-based wearable interfaces for head-mounted AR display (HMD) devices. The interface metaphors of HMD AR devices are inadequate for handheld AR devices as a typical HAR application require users to use only one hand to perform interactions. In this paper, we aim to investigate the use of a fabric-based wearable device as an alternative interface option for performing interactions with HAR applications. We elicited user-preferred gestures which are socially acceptable and comfortable to use for HAR devices. We also derived an interaction vocabulary of the wrist and thumb-to-index touch gestures, and present broader design guidelines for fabric-based wearable interfaces for handheld augmented reality applications.
KW - Augmented reality
KW - Fabric-based interface
KW - Handheld AR displays
KW - Interaction design
KW - Mobile devices
KW - Smart clothing
KW - User-elicitation
UR - http://www.scopus.com/inward/record.url?scp=85070679160&partnerID=8YFLogxK
U2 - 10.3390/app9153177
DO - 10.3390/app9153177
M3 - Article
AN - SCOPUS:85070679160
SN - 2076-3417
VL - 9
JO - Applied Sciences (Switzerland)
JF - Applied Sciences (Switzerland)
IS - 15
M1 - 3177
ER -