TY - GEN
T1 - Controlling Experience for Interaction Techniques in Virtual Reality Exergames
AU - Sun, Wenxin
AU - Huang, Mengjie
AU - Wu, Chenxin
AU - Wang, Wendi
AU - Yang, Rui
AU - Shi, Jiajia
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - Virtual reality (VR) has become an essential platform for upper limb rehabilitation by introducing VR interaction techniques (e.g., hand gestures, controllers, and tangible tools) into traditional rehabilitation apparatus. Controlling experience plays a significant role in upper limb exergames, which is highly related to rehabilitation outcomes. This study focused on users' controlling experience when integrating VR interaction techniques and traditional rehabilitation tables (commonly employed in clinics and homes). This study revealed that tangible tools or controllers contributed to the higher controlling experience, and they were recommended as the suitable options for upper limb exergames when building VR rehabilitation.
AB - Virtual reality (VR) has become an essential platform for upper limb rehabilitation by introducing VR interaction techniques (e.g., hand gestures, controllers, and tangible tools) into traditional rehabilitation apparatus. Controlling experience plays a significant role in upper limb exergames, which is highly related to rehabilitation outcomes. This study focused on users' controlling experience when integrating VR interaction techniques and traditional rehabilitation tables (commonly employed in clinics and homes). This study revealed that tangible tools or controllers contributed to the higher controlling experience, and they were recommended as the suitable options for upper limb exergames when building VR rehabilitation.
KW - controlling experience
KW - rehabilitation table
KW - upper limb exergame
KW - Virtual reality rehabilitation
UR - http://www.scopus.com/inward/record.url?scp=85195583489&partnerID=8YFLogxK
U2 - 10.1109/VRW62533.2024.00255
DO - 10.1109/VRW62533.2024.00255
M3 - Conference Proceeding
AN - SCOPUS:85195583489
T3 - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
SP - 917
EP - 918
BT - Proceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Y2 - 16 March 2024 through 21 March 2024
ER -