TY - GEN
T1 - Balancing fabula & interactivity
T2 - 4th IEEE International Conference on Emerging Technologies 2008, ICET 2008
AU - Samiullah, Paracha
AU - Mohammad, M. H.
AU - Khan, M. T.A.
AU - Arshid, Mehmood
AU - Osamu, Yoshie
PY - 2008
Y1 - 2008
N2 - This paper aims at reviewing narrative theories and approaches in an effort to determine their potential as suitable for computational implementation within the Shimpai Muyou! project. Current narrative models used within the AI community prove to be problematic regarding their applicability to an interactive virtual environment. We believe that the production of VR drama requires the adaptation and extension of existing dramatic tools, structures, methods and the appropriation of artificial intelligence techniques. Therefore, we look into an alternative mechanism to narrative creation in a pedagogical context where the story emerges from the interactions between the characters who are autonomous, in a Virtual Environment, and the learner. Based on procedural view of narrative, a special agent, named Drama Manager is presented. This agent has the function of arranging the episode in such a manner which generates a coherent unscripted story. A narrative forms where, interactivity as well as user satisfaction, constitute a basis for the construction and unfolding of a narrative, flexible enough in its articulation, to bring maximum satisfaction to the user.
AB - This paper aims at reviewing narrative theories and approaches in an effort to determine their potential as suitable for computational implementation within the Shimpai Muyou! project. Current narrative models used within the AI community prove to be problematic regarding their applicability to an interactive virtual environment. We believe that the production of VR drama requires the adaptation and extension of existing dramatic tools, structures, methods and the appropriation of artificial intelligence techniques. Therefore, we look into an alternative mechanism to narrative creation in a pedagogical context where the story emerges from the interactions between the characters who are autonomous, in a Virtual Environment, and the learner. Based on procedural view of narrative, a special agent, named Drama Manager is presented. This agent has the function of arranging the episode in such a manner which generates a coherent unscripted story. A narrative forms where, interactivity as well as user satisfaction, constitute a basis for the construction and unfolding of a narrative, flexible enough in its articulation, to bring maximum satisfaction to the user.
KW - Drama manager (DM)
KW - Narrative generating system (NGS) (key words)
KW - Narrative learning environments (NLEs)
KW - Virtual edutainment environments (VEEs)
UR - http://www.scopus.com/inward/record.url?scp=67649666802&partnerID=8YFLogxK
U2 - 10.1109/ICET.2008.4777522
DO - 10.1109/ICET.2008.4777522
M3 - Conference Proceeding
AN - SCOPUS:67649666802
SN - 9781424422111
T3 - Proceedings - 4th IEEE International Conference on Emerging Technologies 2008, ICET 2008
SP - 321
EP - 326
BT - Proceedings - 4th IEEE International Conference on Emerging Technologies 2008, ICET 2008
Y2 - 18 October 2008 through 19 October 2008
ER -