A Low-cost Efficient Approach to Synchronize Real-world and Virtual-world Objects in VR via In-built Cameras

Chaoyi Liu, Rongkai Shi, Nan Xiang, Jieming Ma, Hai Ning Liang*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

Virtual reality (VR) technology has become a growing force in entertainment, education, science, and manufacturing due to the capability of providing users with immersive experiences and natural interaction. Although common input devices such as controllers, gamepads, and trackpads have been integrated into mainstream VR systems for user-content interaction, they cannot provide users with realistic haptic feedback. Some prior work tracks and maps the physical objects into the virtual space to allow users to interact with these objects directly, which improves users' sense of reality in the virtual environment. However, most of them use additional hardware sensors, which inevitably increases the cost. In this research, a lightweight approach is proposed to synchronize the positions and motions between physical and digital objects without any extra costs. We use the real-time captured video data from in-built cameras on a VR headset and employ feature points based algorithms to generate projections of the physical objects in the virtual world. Our approach does not rely on additional sensors but just uses components available in a VR headset. Our approach allows users to interact with target objects with their hands directly without the need for specially designed trackers, markers, and other hardware devices as used in previous work. With our approach, users can get more realistic operational feedback when interacting with corresponding virtual objects.

Original languageEnglish
Title of host publicationProceedings - VRCAI 2022
Subtitle of host publication18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9798400700316
DOIs
Publication statusPublished - 27 Dec 2022
Event18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2022 - Virtual, Online, China
Duration: 27 Dec 202229 Dec 2022

Publication series

NameProceedings - VRCAI 2022: 18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry

Conference

Conference18th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2022
Country/TerritoryChina
CityVirtual, Online
Period27/12/2229/12/22

Keywords

  • Augmented Reality
  • Object Synchronization
  • Virtual Reality

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