TY - JOUR
T1 - 3DStoryline
T2 - immersive visual storytelling
AU - Yao, Haonan
AU - Zhao, Lixiang
AU - Chen, Boyuan
AU - Li, Kaiwen
AU - Liang, Hai Ning
AU - Yu, Lingyun
N1 - Publisher Copyright:
© The Visualization Society of Japan 2025.
PY - 2025
Y1 - 2025
N2 - In this study, we investigate the potential of immersive environments, such as virtual reality (VR), for enhancing storyline visualizations. Storyline visualization has gained attention as an innovative method for illustrating the progression and dynamics of stories across various domains. However, traditional approaches use 2D lines on 2D screens, which, due to limited space and simplistic layouts, often struggle to effectively represent complex stories involving multiple characters and intricate temporal and spatial dynamics. To address these limitations, we explore the use of immersive VR environments as a storytelling medium. We began by identifying key design considerations for effective storyline visualization in VR. Guided by these considerations, we developed 3DStoryline, a system that allows users to view, navigate and interact with 3D immersive storyline visualizations by exploring storylines from multiple angles and perspectives. To evaluate the effectiveness of 3DStoryline, we conducted a task-based user study, revealing that the system significantly enhances users’ comprehension of complex narratives. Through our exploration of storytelling visualization in VR, we recognize the potential of 3D immersive environments in assisting users to better understand complex story structures.
AB - In this study, we investigate the potential of immersive environments, such as virtual reality (VR), for enhancing storyline visualizations. Storyline visualization has gained attention as an innovative method for illustrating the progression and dynamics of stories across various domains. However, traditional approaches use 2D lines on 2D screens, which, due to limited space and simplistic layouts, often struggle to effectively represent complex stories involving multiple characters and intricate temporal and spatial dynamics. To address these limitations, we explore the use of immersive VR environments as a storytelling medium. We began by identifying key design considerations for effective storyline visualization in VR. Guided by these considerations, we developed 3DStoryline, a system that allows users to view, navigate and interact with 3D immersive storyline visualizations by exploring storylines from multiple angles and perspectives. To evaluate the effectiveness of 3DStoryline, we conducted a task-based user study, revealing that the system significantly enhances users’ comprehension of complex narratives. Through our exploration of storytelling visualization in VR, we recognize the potential of 3D immersive environments in assisting users to better understand complex story structures.
KW - Interaction design
KW - Storyline visualization
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=105000276663&partnerID=8YFLogxK
U2 - 10.1007/s12650-025-01058-5
DO - 10.1007/s12650-025-01058-5
M3 - Article
AN - SCOPUS:105000276663
SN - 1343-8875
JO - Journal of Visualization
JF - Journal of Visualization
M1 - e1727
ER -