3D video coding using motion information and depth map

Fei Cheng, Jimin Xiao, Tammam Tillo

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

1 Citation (Scopus)

Abstract

In this paper, a motion-information-based 3D video coding method is proposed for the texture plus depth 3D video format. The synchronized global motion information of camcorder is sampled to assist the encoder to improve its rate-distortion performance. This approach works by projecting temporal previous frames into the position of the current frame using the depth and motion information. These projected frames are added in the reference buffer as virtual reference frames. As these virtual reference frames are more similar to the current frame than the conventional reference frames, the required residual information is reduced. The experimental results demonstrate that the proposed scheme enhances the coding performance in various motion conditions including rotational and translational motions.

Original languageEnglish
Title of host publication2015 IEEE International Conference on Multimedia and Expo, ICME 2015
PublisherIEEE Computer Society
ISBN (Electronic)9781479970827
DOIs
Publication statusPublished - 4 Aug 2015
EventIEEE International Conference on Multimedia and Expo, ICME 2015 - Turin, Italy
Duration: 29 Jun 20153 Jul 2015

Publication series

NameProceedings - IEEE International Conference on Multimedia and Expo
Volume2015-August
ISSN (Print)1945-7871
ISSN (Electronic)1945-788X

Conference

ConferenceIEEE International Conference on Multimedia and Expo, ICME 2015
Country/TerritoryItaly
CityTurin
Period29/06/153/07/15

Keywords

  • 3D video coding
  • depth map
  • global motion information
  • reference buffer

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