TY - GEN
T1 - 3-D video depth map quantization based on Lloyd's algorithm
AU - Jin, Zhi
AU - Tillo, Tammam
AU - Xiao, Jimin
AU - Cheng, Fei
PY - 2013
Y1 - 2013
N2 - Depth map based 3-D view synthesis technique allows to synthesize different virtual perspectives of the same 3-D content, and the lifelike 3-D view perception of these virtual perspectives is highly depending on the accuracy of depth information. So, although depth map is not viewed by the users, however, its quality directly affects that of the synthesized virtual views by the 3-D warping process. In view of current progress in depth map acquisition techniques, and in order to maintain compatibility with different encoding standards depth values need to undergo quantization, so as to be represented at practical and convenient values. However, the quantization process causes depth map distortion. In order to reduce this negative effect, this paper propose a new quantization method which jointly considers the distribution of depth values and the 3-D rendering process, so as to minimize the depth map induced rendering distortion. The experimental results with the proposed quantization method indicate that the SNR gain has increased from 1dB to 14dB for different sequences when compared with the traditional non-uniform quantization method.
AB - Depth map based 3-D view synthesis technique allows to synthesize different virtual perspectives of the same 3-D content, and the lifelike 3-D view perception of these virtual perspectives is highly depending on the accuracy of depth information. So, although depth map is not viewed by the users, however, its quality directly affects that of the synthesized virtual views by the 3-D warping process. In view of current progress in depth map acquisition techniques, and in order to maintain compatibility with different encoding standards depth values need to undergo quantization, so as to be represented at practical and convenient values. However, the quantization process causes depth map distortion. In order to reduce this negative effect, this paper propose a new quantization method which jointly considers the distribution of depth values and the 3-D rendering process, so as to minimize the depth map induced rendering distortion. The experimental results with the proposed quantization method indicate that the SNR gain has increased from 1dB to 14dB for different sequences when compared with the traditional non-uniform quantization method.
KW - 3-D rendering
KW - Depth map
KW - Lloyd's Algorithm
KW - quantization
UR - http://www.scopus.com/inward/record.url?scp=84888175052&partnerID=8YFLogxK
U2 - 10.1109/IVMSPW.2013.6611903
DO - 10.1109/IVMSPW.2013.6611903
M3 - Conference Proceeding
AN - SCOPUS:84888175052
SN - 9781467358583
T3 - 2013 IEEE 11th IVMSP Workshop: 3D Image/Video Technologies and Applications, IVMSP 2013 - Proceedings
BT - 2013 IEEE 11th IVMSP Workshop
T2 - 2013 IEEE 11th Workshop on 3D Image/Video Technologies and Applications, IVMSP 2013
Y2 - 10 June 2013 through 12 June 2013
ER -