Who's Watching Me? Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames

Zixuan Guo, Wenge Xu, Jialin Zhang, Hongyu Wang, Cheng Hung Lo, Hai Ning Liang*

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

3 Citations (Scopus)

Abstract

Familiarity with audiences plays a significant role in shaping individual performance and experience across various activities in everyday life. This study delves into the impact of familiarity with non-playable character (NPC) audiences on player performance and experience in virtual reality (VR) exergames. By manipulating of NPC appearance (face and body shape) and voice familiarity, we explored their effect on game performance, experience, and exertion. The findings reveal that familiar NPC audiences have a positive impact on performance, creating a more enjoyable gaming experience, and leading players to perceive less exertion. Moreover, individuals with higher levels of self-consciousness exhibit heightened sensitivity to the familiarity with NPC audiences. Our results shed light on the role of familiar NPC audiences in enhancing player experiences and provide insights for designing more engaging and personalized VR exergame environments.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
EditorsGerd Bruder, Anne-Helene Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages622-631
Number of pages10
ISBN (Electronic)9798350328387
DOIs
Publication statusPublished - 16 Oct 2023
Event22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 - Sydney, Australia
Duration: 16 Oct 202320 Oct 2023

Publication series

NameProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023

Conference

Conference22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
Country/TerritoryAustralia
CitySydney
Period16/10/2320/10/23

Keywords

  • Human computer interaction (HCI)
  • Human-centered computing
  • Interaction paradigms
  • Interactive games
  • Software and its engineering
  • Software organization and properties
  • Virtual reality
  • Virtual worlds software

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