What Should Abeeha do? an Activity for Phishing Awareness

Rubia Fatima, Affan Yasin, Lin Liu*, Jianmin Wang

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

2 Citations (Scopus)

Abstract

The increase in Social Engineering (SE) attacks during COVID-19 pandemic has made it imperative to educate people about SE techniques and methods. For the last many years, we have worked on games, which disseminate awareness among the participants about Social Engineering concepts. The aim of this study is to share our newly designed card-based game, which is simple to understand, and can be conducted in classroom environment.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE 22nd International Conference on Software Quality, Reliability and Security Companion, QRS-C 2022
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages756-757
Number of pages2
ISBN (Electronic)9798350319910
DOIs
Publication statusPublished - 2022
Externally publishedYes
Event22nd IEEE International Conference on Software Quality, Reliability and Security Companion, QRS-C 2022 - Virtual, Online, China
Duration: 5 Dec 20229 Dec 2022

Publication series

NameProceedings - 2022 IEEE 22nd International Conference on Software Quality, Reliability and Security Companion, QRS-C 2022

Conference

Conference22nd IEEE International Conference on Software Quality, Reliability and Security Companion, QRS-C 2022
Country/TerritoryChina
CityVirtual, Online
Period5/12/229/12/22

Keywords

  • Awareness
  • Human Factor
  • Phishing Attack
  • Social Engineering

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