Activities per year
Abstract
Creativity is a distinctive feature of human nature that involves various cognitive processes and drives innovation, progress, and personal growth. Recent research in cognitive neuroscience challenges the traditional belief that creativity is a fixed trait. Through investigations of the temporal neural correlations of a person’s creative action, neuroscientists have revealed that creativity is dynamic and based on both explicit and implicit processing to generate and evaluate ideas. In other words, there are distinct steps that lead to a creative action or proposal, such as the analysis of a task, the generation of ideas and their verification, which require different modes of thinking. These different modes of thinking, which correspond to different patterns of brain waves, can be further categorised into divergent, convergent, abstract, and concrete thinking.
This paper presents an overview of an ongoing research project that aims to investigate the effect of designed environments on the different stages of a human’s creativity. Tracking the creative performance of individuals in the VR space by using both electroencephalography (EEG) and questionnaires allowed us to gain insights about the ability of spaces with high aesthetic quality to foster creativity. The experimental set-up permitted us also to draw conclusions about the suitability of neuroscience tools in architectur-al design contexts. This paper provides an overview of the theoretical basis, and a critical review of the employed tools and methods, with a focus on the use of VR technology and EEG in evaluating creativity. Furthermore, the paper outlines potential applications of VR, specifically through VR drawing, in empirical studies of creativity.
This paper presents an overview of an ongoing research project that aims to investigate the effect of designed environments on the different stages of a human’s creativity. Tracking the creative performance of individuals in the VR space by using both electroencephalography (EEG) and questionnaires allowed us to gain insights about the ability of spaces with high aesthetic quality to foster creativity. The experimental set-up permitted us also to draw conclusions about the suitability of neuroscience tools in architectur-al design contexts. This paper provides an overview of the theoretical basis, and a critical review of the employed tools and methods, with a focus on the use of VR technology and EEG in evaluating creativity. Furthermore, the paper outlines potential applications of VR, specifically through VR drawing, in empirical studies of creativity.
Original language | English |
---|---|
Title of host publication | Creativity in the Age of Digital Reproduction |
Subtitle of host publication | xArch Symposium |
Publisher | Springer |
Volume | 343 |
ISBN (Electronic) | 978-981-97-0621-1 |
ISBN (Print) | 978-981-97-0623-5 |
DOIs | |
Publication status | Published - 24 Feb 2024 |
Event | : Symposium xArch2023 - creativity in the age of digital reproduction, - XJTLU, Suzhou Duration: 11 Nov 2023 → 12 Nov 2023 |
Publication series
Name | Lecture Notes in Civil Engineering |
---|---|
Publisher | Springer Singapore |
Volume | 343 |
ISSN (Print) | 2366-2557 |
ISSN (Electronic) | 2366-2565 |
Conference
Conference | : Symposium xArch2023 - creativity in the age of digital reproduction, |
---|---|
City | Suzhou |
Period | 11/11/23 → 12/11/23 |
Keywords
- Creativity
- Neuroarchitecture
- Neuroscience
- Architecture
- Design research
- Aesthetic Experience
- Design
- Computational design
- Art
- Phenomenology
- architectural phenomenology
- Electroencephalography (EEG)
- VR drawing
- Virtual Reality (VR)
Fingerprint
Dive into the research topics of 'Virtual Reality and EEG in Creativity Research: Investigating the impact of designed environments on creative performance'. Together they form a unique fingerprint.-
Virtual Reality and EEG in Creativity Research: Investigating the impact of designed environments on creative performance
Fatemeh Taherysayah (Speaker) & Claudia Westermann (Speaker)
11 Nov 2023Activity: Talk or presentation › Presentation at conference/workshop/seminar
-
Learning from Neuroscience: Strategies for Integrating User Experiences into the Architectural Design Process
Claudia Westermann (Supervisor), Hai Ning Liang (Supervisor), Christina Malathouni (Supervisor) & Jiangtao Du (Supervisor)
1 Sept 2019 → 8 Oct 2024Activity: Supervision › PhD Supervision