On the pedagogy of teaching introductory computer graphics without rendering APIs

Minsi Chen, Zhijie Xu, Wayne Rippin

Research output: Contribution to conferencePaperpeer-review

3 Citations (Scopus)

Abstract

Teaching modern computer graphics programming has become increasingly challenging due to the advancement in the granularity of application programming interfaces (APIs). In this paper, we put forward a discussion on the pedagogical value of implementing a software rasteriser prior to tackling the issues of learning modern graphics APIs and shader programming. An API-free approach to teaching introductory computer graphics along with its assessment strategy are presented. Our observation found that students were more effective and confident in learning and using modern rendering APIs when subsequently studying advanced real-time graphics.

Original languageEnglish
Pages47-50
Number of pages4
DOIs
Publication statusPublished - 2018
Externally publishedYes
Event39th Annual Conference on European Association for Computer Graphics, EUROGRAPHICS 2018 - Delft, Netherlands
Duration: 16 Apr 201820 Apr 2018

Conference

Conference39th Annual Conference on European Association for Computer Graphics, EUROGRAPHICS 2018
Country/TerritoryNetherlands
CityDelft
Period16/04/1820/04/18

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