Evaluating Performance and Gameplay of Virtual Reality Sickness Techniques in a First-Person Shooter Game

Diego Monteiro, Hao Chen, Hai Ning Liang, Huawei Tu, Henry Dub

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

12 Citations (Scopus)

Abstract

In virtual reality (VR) games, playability and immersion levels are important because they affect gameplay, enjoyment, and performance. However, they can be adversely affected by VR sickness (VRS) symptoms. VRS can be minimized by manipulating users' perception of the virtual environment via the head-mounted display (HMD). One extreme example is the Teleport mitigation technique, which lets users navigate discretely, skipping sections of the virtual space. Other techniques are less extreme but still rely on controlling what and how much users see via the HMD. This research examines the effect on players' performance and gameplay of these mitigation techniques in fast-paced VR games. Our focus is on two types of visual reduction techniques. This study aims to identify specifically the trade-offs these techniques have in a first-person shooter game regarding immersion, performance, and VRS. The main contributions in this paper are (1) a deeper understanding of one of the most popular techniques (Teleport) when it comes to gameplay; (2) the replication and validation of a novel VRS mitigation technique based on visual reduction; and (3) a comparison of their effect on players' performance and gameplay.

Original languageEnglish
Title of host publication2021 IEEE Conference on Games, CoG 2021
PublisherIEEE Computer Society
ISBN (Electronic)9781665438865
DOIs
Publication statusPublished - 2021
Event2021 IEEE Conference on Games, CoG 2021 - Copenhagen, Denmark
Duration: 17 Aug 202120 Aug 2021

Publication series

NameIEEE Conference on Computatonal Intelligence and Games, CIG
Volume2021-August
ISSN (Print)2325-4270
ISSN (Electronic)2325-4289

Conference

Conference2021 IEEE Conference on Games, CoG 2021
Country/TerritoryDenmark
CityCopenhagen
Period17/08/2120/08/21

Keywords

  • First-Person Shooter
  • Gaming
  • Navigation
  • VR Sickness
  • Virtual Reality

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