TY - GEN
T1 - D2D multi-hop routing
T2 - IEEE International Conference on Communication Workshop, ICCW 2015
AU - Yuan, Hu
AU - Guo, Weisi
AU - Wang, Siyi
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/9/8
Y1 - 2015/9/8
N2 - In this paper, we define a collision area in a heterogeneous cellular network for the purpose of interference management between Device-to-Device (D2D) and conventional cellular (CC) communications. Currently, most D2D routing algorithms assume synchronized accurate location knowledge among users and the base stations. In reality, this level of location accuracy is difficult and power consuming in Universal Mobile Telecommunications System (UMTS). In current Long-Term Evolution (LTE), there is no location information from the cell besides range information from time measurements. In the absence of accurate location information, we analyze the collision probability of the D2D multi-hop path hitting the defined collision area. Specifically, we consider the problem for three different routing scenarios: intra-cell, intra-cell to cell boundary, and cell boundary to boundary routing. As a result, we propose a dynamic switching strategy between D2D and CC communications in order to minimize mutual interference. The gradient-based switching strategy can avoid collision with the collision area and only requires knowledge of the current user and the final destination user's distances to the serving base station.
AB - In this paper, we define a collision area in a heterogeneous cellular network for the purpose of interference management between Device-to-Device (D2D) and conventional cellular (CC) communications. Currently, most D2D routing algorithms assume synchronized accurate location knowledge among users and the base stations. In reality, this level of location accuracy is difficult and power consuming in Universal Mobile Telecommunications System (UMTS). In current Long-Term Evolution (LTE), there is no location information from the cell besides range information from time measurements. In the absence of accurate location information, we analyze the collision probability of the D2D multi-hop path hitting the defined collision area. Specifically, we consider the problem for three different routing scenarios: intra-cell, intra-cell to cell boundary, and cell boundary to boundary routing. As a result, we propose a dynamic switching strategy between D2D and CC communications in order to minimize mutual interference. The gradient-based switching strategy can avoid collision with the collision area and only requires knowledge of the current user and the final destination user's distances to the serving base station.
UR - http://www.scopus.com/inward/record.url?scp=84947743120&partnerID=8YFLogxK
U2 - 10.1109/ICCW.2015.7247258
DO - 10.1109/ICCW.2015.7247258
M3 - Conference Proceeding
AN - SCOPUS:84947743120
T3 - 2015 IEEE International Conference on Communication Workshop, ICCW 2015
SP - 670
EP - 674
BT - 2015 IEEE International Conference on Communication Workshop, ICCW 2015
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 June 2015 through 12 June 2015
ER -