A review of the moodle gamification plugin “level up”: Using a moodle plugin to gamify learning of academic vocabulary

Mark Sinnott, Ling Angela Xia

Research output: Contribution to journalReview articlepeer-review

6 Citations (Scopus)

Abstract

This software review evaluates the Moodle plugin Level Up, which aims to add a gamification element to this commonly-used online education platform. The reviewers report their use of the plugin, describing its strengths, weakness and future potential. In doing so, they share their experiences of using it during a recent project that developed a Moodle-based activity for study of the Academic Word List (AWL) at a Sino-British university in China. This activity aimed to enhance student engagement and motivation to learn more academic vocabulary, and Level Up was selected for its claimed gamification potential. The activity's end product, and student responses to it are considered, and positive recommendations are given regarding Level Up's potential for enhancing Moodle.

Original languageEnglish
Pages (from-to)89-95
Number of pages7
JournalInternational Journal of Computer-Assisted Language Learning and Teaching
Volume10
Issue number3
DOIs
Publication statusPublished - 1 Jul 2020

Keywords

  • AWL
  • Academic Word List
  • China
  • Coxhead
  • Engagement
  • Gamification
  • Level Up!
  • Moodle
  • Vocabulary Learning

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