3D face recognition using an adaptive non uniform face mesh

Wei Jen Chew, Kah Phooi Seng, Li Minn Ang

Research output: Chapter in Book or Report/Conference proceedingChapterpeer-review

Abstract

Face recognition using 3D faces has become widely popular in the last few years due to its ability to overcome recognition problems encountered by 2D images. An important aspect to a 3D face recognition system is how to represent the 3D face image. In this chapter, it is proposed that the 3D face image be represented using adaptive non-uniform meshes which conform to the original range image. Basically, the range image is converted to meshes using the plane fitting method. Instead of using a mesh with uniform sized triangles, an adaptive non-uniform mesh was used instead to reduce the amount of points needed to represent the face. This is because some parts of the face have more contours than others, hence requires a finer mesh. The mesh created is then used for face recognition purposes, using Principal Component Analysis (PCA) and Linear Discriminant Analysis (LDA). Simulation results show that an adaptive non-uniform mesh is able to produce almost similar recognition rates compared to uniform meshes but with significant reduction in number of vertices.

Original languageEnglish
Title of host publicationDepth Map and 3D Imaging Applications
Subtitle of host publicationAlgorithms and Technologies
PublisherIGI Global
Pages562-573
Number of pages12
ISBN (Print)9781613503263
DOIs
Publication statusPublished - 2011
Externally publishedYes

Cite this