牌类游戏可信存证链系统

Translated title of the contribution: Credible Depository Chain System of Card Games

Chenjuan Yuan, Guozi Sun*, Huakang Li, Jitao Wang

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

At present, the trust problem of chess and card games on the market has not been solved with effective methods, and phenomena of cheating such as plug-ins are endless. Therefore, based on the characteristics of decentralization and tamper resistance of the current blockchain, we propose a card game anti-cheat method. This method uses the API to access the player's card information and applies the Huffman Merkle Hash tree (HuffMHT) algorithm to compress card information which is then encrypted by various encryption algorithms. At last, a smart contract is written to anchor the encrypted information on the blockchain. In the proposal, everyone has the access to compare the licensing information on the blockchain with the final complete card information to find out if they are cheating. Experimental results show that the proposed method is capable of solving the trust problem of card games effectively and enables a safe card game environment.

Translated title of the contributionCredible Depository Chain System of Card Games
Original languageChinese (Traditional)
Pages (from-to)81-92
Number of pages12
JournalYingyong Kexue Xuebao/Journal of Applied Sciences
Volume38
Issue number1
DOIs
Publication statusPublished - 1 Jan 2020
Externally publishedYes

Keywords

  • Blockchain
  • Card games
  • Encryption algorithm
  • HuffMHT
  • Smart contract

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