Abstract
This paper revisits the concept of interaction in interactive art through the lens of sociocultural embodiment and interpersonal dynamics, leaning toward the discourse of relationality. Drawing from phenomenology, post-phenomenology, and embodied interaction theory, the analytical focus shifts from human–machine interaction to artwork-mediated interactions among audience members. After reviewing existing taxonomies of interactive art, the study proposes the concept of audience–artwork–audience interaction to highlight the sociocultural dimensions of interactivity. A curated analysis of Ars Electronica award-winning works categorizes interaction into multi-audience and interpersonal forms. The findings reveal a paradigm shift from technological interactivity to sociocultural relationality, positioning interactive art as a medium of collective, interpersonal, and potentially interspecific experience. The paper concludes by advocating for future interactive art to expand beyond binary interaction models, embracing broader modes of relational interactions.
| Original language | English |
|---|---|
| Title of host publication | ARTECH 2025 |
| Subtitle of host publication | 12th International Conference on Digital and Interactive Arts: Media Art Cultures, Communities & Territories |
| Pages | 1-9 |
| Number of pages | 9 |
| DOIs | |
| Publication status | Published - 28 Nov 2025 |
Activities
- 1 Participating in an event e.g. a conference, workshop, …
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The 12th International Conference on Digital and Interactive Arts (ARTECH) 2025
Zhou, A.-L. (Participant)
26 Nov 2025 → 28 Nov 2025Activity: Participating in or organising an event › Participating in an event e.g. a conference, workshop, …
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