Real-Time Flow State Analysis in Game: A Non-Intrusive System Based on Eye Feature Detection

Wu Qi, Di Zhang*, Vincent Nourrit, Jean Louis De Bougrenet, Long Ye

*Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

Flow is a key indicator for deep immersive state. Current methods for detecting flow often rely on intrusive physiological devices (e.g EEG, HRV), requiring specialized equipment and complex data processing, with no capability for real-time flow state visualization. These limitations hinder the possibility to analyze the relationship between game settings and flow state fluctuations. To address this, we utilized an eye-tracking device (Tobii glasses) to record eye movement features in games under different flow states, creating a dataset to identify significant eye movement patterns correlated with flow state. Based on this, we developed a non-intrusive eye-tracking system that captures and analyzes specific eye features through a custom-designed algorithm, providing real-time feedback on flow states. Our system achieved a flow state detection accuracy of 85.3%, with a 412 ms detection delay, outperforming existing methods. This innovation offers a powerful tool for exploring the relationship between flow and game design, and further unlocking the biophysical mechanisms of flow.

Original languageEnglish
Title of host publicationProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1508-1509
Number of pages2
ISBN (Electronic)9798331514846
DOIs
Publication statusPublished - 2025
Externally publishedYes
Event2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 - Saint-Malo, France
Duration: 8 Mar 202512 Mar 2025

Publication series

NameProceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025

Conference

Conference2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
Country/TerritoryFrance
CitySaint-Malo
Period8/03/2512/03/25

Keywords

  • Eye feature
  • Flow
  • Game
  • Immersion
  • Non-intrusive detection

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