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LeanOn: Simulating Balance Vehicle Locomotion in Virtual Reality

  • Ziyue Zhao
  • , Yue Li*
  • , Hai Ning Liang
  • *Corresponding author for this work
    • Xi'an Jiaotong-Liverpool University

    Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

    13 Citations (Scopus)

    Abstract

    Locomotion plays a critical role in user experience in Virtual Reality (VR). This work presents a novel locomotion device, LeanOn, which aims to enhance immersion and feedback experience in VR. Inspired by balance vehicles, LeanOn is a leaning-based locomotion device that allows users to control their location by tilting a board on two balance wheels, with rotation enabled by two buttons near users' feet. To create a more realistic riding experience, LeanOn is equipped with a terrain vibration system that generates varying levels of vibration based on the roughness of the terrain. We conducted a within-subjects experiment $(\mathrm{N}=24)$ and compared the use of LeanOn and joystick steering in four aspects: cybersickness, spatial presence, feedback experience, and task performance. Participants used LeanOn with and without the vibration system to investigate the necessity of tactile feedback. The results showed that LeanOn significantly improved users' feedback experience, including autotelic, expressivity, harmony, and immersion, and maintained similar levels of cybersickness and spatial presence, compared to joystick steering. Our work contributes to the field of VR locomotion by validating a leaning-based steering prototype and showing its positive effect on improving users' feedback experience in VR. We also showed that tactile feedback in locomotion is necessary to further enhance immersion in VR.

    Original languageEnglish
    Title of host publicationProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
    EditorsGerd Bruder, Anne-Helene Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams
    PublisherInstitute of Electrical and Electronics Engineers Inc.
    Pages415-424
    Number of pages10
    ISBN (Electronic)9798350328387
    DOIs
    Publication statusPublished - 4 Dec 2023
    Event22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 - Sydney, Australia
    Duration: 16 Oct 202320 Oct 2023

    Publication series

    NameProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023

    Conference

    Conference22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023
    Country/TerritoryAustralia
    CitySydney
    Period16/10/2320/10/23

    Keywords

    • Human computer interaction (HCI)
    • Human-centered computing
    • Interaction paradigms
    • Virtual reality

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