Abstract
"Ecstasy / Light / Inertia" is an interactive narrative-driven application that proposes a novel method to experience new music in a gamified setting. It is comprised of a 3d environment that allows navigation and interaction aiming to present a narrative-driven virtual alternative to a traditional concert setting/sound art gallery.
"Ecstasy / Light / Inertia" exhibits multi-layered music installations in virtual spaces built with high-quality real-life 3d scans inside the Unreal Game Engine. It additionally combines spatial audio modeling, Nordic modernist architecture/nature, and gamified interaction paradigms to pursue a setting capable of delivering an engaging musical experience accompanying a narrative-driven design. The current paper presents a summary of the justification for this project, documents the advances of the prologue and first level, and finally sets custom evaluation methodologies for the near future.
"Ecstasy / Light / Inertia" exhibits multi-layered music installations in virtual spaces built with high-quality real-life 3d scans inside the Unreal Game Engine. It additionally combines spatial audio modeling, Nordic modernist architecture/nature, and gamified interaction paradigms to pursue a setting capable of delivering an engaging musical experience accompanying a narrative-driven design. The current paper presents a summary of the justification for this project, documents the advances of the prologue and first level, and finally sets custom evaluation methodologies for the near future.
| Original language | English |
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| Title of host publication | CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play |
| Place of Publication | New York, NY, United States |
| Publisher | Association for Computing Machinery (ACM) |
| Pages | 103–106 |
| ISBN (Print) | 9781450392112 |
| DOIs | |
| Publication status | Published - 7 Nov 2022 |
| Event | 2022 Annual Symposium on Computer-Human Interaction in Play - University of Bremen, Bremen, Germany Duration: 2 Nov 2022 → 5 Nov 2022 https://chiplay.acm.org/2022/ |
Conference
| Conference | 2022 Annual Symposium on Computer-Human Interaction in Play |
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| Abbreviated title | CHI PLAY'22 |
| Country/Territory | Germany |
| City | Bremen |
| Period | 2/11/22 → 5/11/22 |
| Internet address |
Keywords
- Interactive games
- Gamification
- Game studies
- Music Technology
- Interactive Music Systems