Abstract
Dialect bias is pervasive yet often unconscious, normalized, or obscured by masking. Existing HCI interventions primarily audit disparities and propose reactive fixes. We present CompassioMate, a dialect-aware serious game that nurtures perspective-taking through AI-mediated play. Players listen to audio samples to identify regional dialects, engage in simulated social interactions involving dialect discrimination, and explore branching narratives that reveal how changes in wording or stance can influence the outcomes. In a three-week field study with 20 university students, participants reported feeling comfortable when observing region-tailored dialogues; several described experiencing perspective change. We contribute: 1) a formative study identifying goals for safe action consequence modelling, 2) the design and evaluation of a serious game integrating dialect audio, region-mapping play, bias; and 3) design implications highlighting listener-side training, transparent evaluation, and narratives maintaining psychological well-being.
| Original language | English |
|---|---|
| Title of host publication | CHI 2026 - Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems |
| Editors | Nuria Oliver, David A. Shamma, Heloisa Candello, Pablo Cesar, Pedro Lopes, Alessandro Bozzon, Thomas Kosch, Vera Liao, Xiaojuan Ma, Valentino Artizzu, Fiona Draxler, Gustavo Lopez, Anke V. Reinschluessel, Xin Tong, Phoebe O. Toups Dugas |
| Publisher | Association for Computing Machinery |
| ISBN (Electronic) | 9798400722783 |
| DOIs | |
| Publication status | Published - 13 Apr 2026 |
| Event | 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026 - Barcelona, Spain Duration: 13 Apr 2026 → 17 Apr 2026 |
Publication series
| Name | Conference on Human Factors in Computing Systems - Proceedings |
|---|
Conference
| Conference | 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026 |
|---|---|
| Country/Territory | Spain |
| City | Barcelona |
| Period | 13/04/26 → 17/04/26 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Accent Bias
- Dialect-aware Interaction
- Reflective Practice
- Serious Games
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